Stormworks: Build and Rescue

Stormworks: Build and Rescue

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DVN Radar to Camera
   
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Tags: v1.3.21
File Size
Posted
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38.563 KB
27 Jan, 2022 @ 9:19am
27 Jan, 2022 @ 12:06pm
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DVN Radar to Camera

Description
With this you can display radar results on a display or a HUD.
Some examples are available here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2733397358

This system can be used with any radar configuration, as long as the radar is facing the same direction as the camera or the HUD.
If not, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2733477057 can be used to flip and rotate the radar signal.
If precision is important and there is a huge gap between the position of the radar and the camera or HUD, you can set the radar displacement (in meters).

For HUDs, it is recommended to use the "Force FOV" option and to fine-tune the "Manual FOV" until detection boxes match the objects.

When "Draw Bounding Area" is on, a yellow rectangle is displayed, representing the detection area with a bit of imprecision.
- For static radars you can set Radar Sweep Limit to 0 to limit the detection area to the basic position of the radar.
- For clockwise and counterclockwise radars you can set it to a large number; (that way, the lateral boundary of the detection box will be out of the display area).
2 Comments
Smokey 16 Dec, 2024 @ 3:57pm 
Hey, I absolutely love this, and I use it on almost everything j make,
I was asked wether I could add more zoom levels to one of my builds to make it less jumpy and easy to fine aim on targets. And since I let your microcontroller manage my zoom, I was going to ask if it would be tough for me to modify it to include more zoom levels or to have it read zoom from an outside source? Ill admit i dont know much about lua, and if I have your permission to do so if I figure out how
LinusTechTits 4 May, 2022 @ 1:01pm 
This is really cool thanks