Garry's Mod

Garry's Mod

133 beoordelingen
VLT's corpse cleaner
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay
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2.001 KB
24 jan 2022 om 5:57
1 feb 2022 om 10:10
3 wijzigingsnotities (weergeven)

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VLT's corpse cleaner

Omschrijving
This mod cleans all the corpses and ragdolls you left behind.

Very useful when you had to activate Keep Corpses to benefit of the server side ragdolls
because some NPCs required them to work properly without having to clean the mess afterwards.

advised when you use a npcs map spawner mod

This mod also allows you to remove ragdoll collisions with the player and other NPCs, to avoid being stuck under a pile of dead bodies.
This mod is compatible with vanilla HL2's NPCs, as well as VJ Base, DrGBase, and more.

Console commands:
ccc_autofading <0-1>: activates the corpse cleaner
ccc_autofading_time <number>: life time of corpses (in seconds)
ccc_nocollide <0-1>: disables collisions between corpses and players/NPCs
ccc_all_ragdoll <0-1>: applies the mod to every ragdoll (includeing the ones spawned by the player), required by some NPC ragdolls


19 opmerkingen
lean311200 29 dec 2024 om 11:02 
is it possible to make only player ragdolls despawn?
Tactical Rat 3 dec 2024 om 9:45 
THANK YOU FINNALY
rachael 7 aug 2024 om 20:42 
compatible with fedhoria?
memeguy101 28 dec 2023 om 13:51 
nice
VêhêLTê  [auteur] 28 dec 2023 om 13:44 
some thing like this ?... https://www.youtube.com/watch?v=4ORI_NEhC08

im sad too
memeguy101 18 okt 2023 om 15:53 
the screenshots made me think a gman or kleiner was supposed to come in and get rid of em not im sad ;[
Roneus Maximus 7 jul 2023 om 0:28 
corpses aren't going away for some reason
city1288 18 jun 2023 om 14:33 
Good for anti lag
Wy 17 apr 2023 om 17:29 
I love this mod, very useful for performance and flow. I do suggest making a option that does not effect the players ragdolls, at least while their alive. I use ragmod all the time, and I have a pretty short fade time so I'll only have about 10-20 seconds to get up. It would just make the mod a bit more solid and compatible. But its still an essential that I've needed for years, thank you and please keep it alive
mielatenas 14 feb 2023 om 13:42 
is ok for alive npcs to not collide but is incompatible with vj base, changes their colision_group_debris to whatever you coded and dead npcs pile up or collide. Nothing you can do here unless you change the colision group this mod sets to them.