Garry's Mod

Garry's Mod

131 ratings
VLT's corpse cleaner
   
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Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay
File Size
Posted
Updated
2.001 KB
24 Jan, 2022 @ 5:57am
1 Feb, 2022 @ 10:10am
3 Change Notes ( view )

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VLT's corpse cleaner

Description
This mod cleans all the corpses and ragdolls you left behind.

Very useful when you had to activate Keep Corpses to benefit of the server side ragdolls
because some NPCs required them to work properly without having to clean the mess afterwards.

advised when you use a npcs map spawner mod

This mod also allows you to remove ragdoll collisions with the player and other NPCs, to avoid being stuck under a pile of dead bodies.
This mod is compatible with vanilla HL2's NPCs, as well as VJ Base, DrGBase, and more.

Console commands:
ccc_autofading <0-1>: activates the corpse cleaner
ccc_autofading_time <number>: life time of corpses (in seconds)
ccc_nocollide <0-1>: disables collisions between corpses and players/NPCs
ccc_all_ragdoll <0-1>: applies the mod to every ragdoll (includeing the ones spawned by the player), required by some NPC ragdolls


19 Comments
lean311200 29 Dec, 2024 @ 11:02am 
is it possible to make only player ragdolls despawn?
Tactical Rat 3 Dec, 2024 @ 9:45am 
THANK YOU FINNALY
ms. bungle 7 Aug, 2024 @ 8:42pm 
compatible with fedhoria?
memeguy101 28 Dec, 2023 @ 1:51pm 
nice
VêhêLTê  [author] 28 Dec, 2023 @ 1:44pm 
some thing like this ?... https://www.youtube.com/watch?v=4ORI_NEhC08

im sad too
memeguy101 18 Oct, 2023 @ 3:53pm 
the screenshots made me think a gman or kleiner was supposed to come in and get rid of em not im sad ;[
Roneus Maximus 7 Jul, 2023 @ 12:28am 
corpses aren't going away for some reason
city1288 18 Jun, 2023 @ 2:33pm 
Good for anti lag
Wy 17 Apr, 2023 @ 5:29pm 
I love this mod, very useful for performance and flow. I do suggest making a option that does not effect the players ragdolls, at least while their alive. I use ragmod all the time, and I have a pretty short fade time so I'll only have about 10-20 seconds to get up. It would just make the mod a bit more solid and compatible. But its still an essential that I've needed for years, thank you and please keep it alive
mielatenas 14 Feb, 2023 @ 1:42pm 
is ok for alive npcs to not collide but is incompatible with vj base, changes their colision_group_debris to whatever you coded and dead npcs pile up or collide. Nothing you can do here unless you change the colision group this mod sets to them.