Team Fortress 2

Team Fortress 2

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DM Bigcity
   
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Other: Halloween
File Size
Posted
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6.882 MB
19 Jan, 2022 @ 1:16pm
19 Jan, 2022 @ 2:19pm
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DM Bigcity

Description
A rebalanced deathmatch variant of pk_bigcity_tf. Most of the map changes are to the team spawns in order to remove the spawn-to-spawn sniper sightlines, but there are quite a few other changes aswell.

It's quite rough around the edges and the red spawn is quite empty, but I do believe it will do better gameplay wise than the original.

Please, put any suggestions and/or bugs in the comments or in the discussions page.
18 Comments
Ticcame YouTube 15 Jul @ 5:05am 
sv_lan 0 ;map workshop/2725059581
zombus | dpg.tf 10 Jan, 2024 @ 1:19pm 
thanks
Lullaby  [author] 10 Jan, 2024 @ 12:35pm 
r_specular 0 should hide the issue at least.

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zombus | dpg.tf 10 Jan, 2024 @ 8:47am 
yea just the cubemap
mr. bard man 10 Jan, 2024 @ 6:42am 
tf2 7/10 gmod 7/10
mr. bard man 10 Jan, 2024 @ 6:38am 
like i don't mind i like this map to be onist
mr. bard man 10 Jan, 2024 @ 6:31am 
why am i getting notified when some one chats hear?:missing:
Lullaby  [author] 10 Jan, 2024 @ 12:17am 
You mean the cubemap is missing/broken?

That wouldn't shock me, honestly
zombus | dpg.tf 9 Jan, 2024 @ 8:58am 
its just the cubemap somehow
mr. bard man 7 Jan, 2024 @ 7:16pm 
hi:direyes: