Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

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62.738 MB
18 Jan, 2022 @ 11:42am
18 Jan, 2022 @ 11:43am
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Description
NOTE: EAGLE KING DLC REQUIRED

This mod adds 3 new playable invader factions to the 'A New Home' scenario, in which you play as an off-map invader with a large army but no starting cities.

The mod also adds a new faction group (used by 2 of the new factions) and some new units for that faction group, all borrowed from the Iberia mod.

This mod is stand-alone and doesn't require any other mods. It should be fully compatible with my other mods, but I can't guarantee compatibility with those of other mod authors.
5 Comments
Fristi61  [author] 3 Feb, 2022 @ 2:17pm 
Oh, you mean the vanilla factions.
In this mod the only thing I added was Massalia, Carthage and Barcids to the Italy invasion. The other factions were all already there and I didn't touch them.

But sure, I could expand the Iberia mod in 0.7 with some extra invaders maybe
SpiderFrodo 3 Feb, 2022 @ 10:50am 
Yea just unsubscribed, ran game, then re-subscribed and ran game and I can still only play invader crete and macedon in the "A new home" scenario for italy, not in the iberia ones
SpiderFrodo 3 Feb, 2022 @ 10:42am 
Huh those factions arent in the Iberia invader scenario for me, still like malissa and the romans. Let me reinstall the mods and try again.
Fristi61  [author] 3 Feb, 2022 @ 10:29am 
The added factions are all from the Iberia invader scenario to begin with...
SpiderFrodo 2 Feb, 2022 @ 3:26pm 
Can you add these factions to your Iberia invader scenario? Another great mod btw!