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This was very good.
Long and challenging. For improvements I would suggest making it easier to know what will never be used. Or when you're done with something for real. I think that would help. ^^
Also, there is a broken puzzle as of the date of this comment (at least for me), containing sliding blocks. The digits on them are invisible.
Not really a spoiler, but here's the initial layout for the sliding blocks, if that helps someone else who can't see them:
X056XX
X1234X
XX780X
X=Wall
0=Empty
The only puzzle I didn't like was the password inside the computer
So many possible solutions. Maybe there was a hint I didn't find though. But I was just guessing randomly and eventually got lucky
Also I wonder what the playing piece and the dice in that small cabinet in the bedroom was for. Where they a hint for something? I solved everything without ever realizing. Maybe it was just flavour lol.
This was a very challenging room up until the part where I have to dodge anubis heads and swinging axes and also the vases on the ground are obstacles, and if there's another section of this obstacle course I'm guessing lava's going to start pouring over me if I stand in one spot for too long. And also, the big anubis head doesn't stop moving until it's in the player spawn point, so just waiting a second gets you a buzz and a reset. That's not even a challenge, that's just mean.
It's especially funny/frustrating when I consider how many of the puzzles were tricky because they were supposedly made so that a child could solve them , and yet this one exists. "Don't make puzzles with math more complicated than counting! Dodging axes is fine, though."