Total War: WARHAMMER II

Total War: WARHAMMER II

68 ratings
Better Common Talisman&Enchanted&Arcane Items
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Tags: mod, Campaign
File Size
Posted
Updated
419.510 KB
16 Jan, 2022 @ 1:40am
17 Jan, 2022 @ 5:17am
3 Change Notes ( view )

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Better Common Talisman&Enchanted&Arcane Items

Description
22/01/17
-ver.1.1
Potion of Healing
effect physical res+18%



This simple mod improves common talisman, enchanted/arcane items.

It improves all items that more than 1 races can acquire.

AI is affected too, and compatible with all mods except a mods adjusting same items.

It doesn't cause a crash with save files.




Talisman

Seed of Rebirth - For The Empire, Dwarfs, Greenskins, Bretonnia
HP+4%

Pigeon Plucker Pendant
HP+7%
Effect
effect range+10m, MA-5, charge bonus-10, base/AP weapon damage-20%, range-20%

Opal Amulet
HP+2%

Dragonbane Gem
physical res+5%

Luckstone
physical res+1%, MD+2

Dawnstone
physical res+1%, MD+4

Obsidian Trinket
mana reserve+2

Obsidian Amulet
Obsidian Lodestone
Obsidian Pendant
mana reserve+4

Talisman of Protection
HP+2%

Talisman of Endurance
HP+4%

Talisman of Preservation
HP+6%, wardsave+1%



Enchanted Items

Featherfoe Torc
HP+5%
Effect
effect range+5m, MD-5, missile res-15%, speed-15%

Ironcurse Icon
missile res+5%, AP damage+15

Potion of Speed
vigour loss reduction-10%
Effect
speed/charge speed+5%, acceleration+12%, vigour+2%, Strider

Potion of Foolhardiness
leadership+5
Effect
duration+5s, charge speed+40%, speed/physical res+10%, Strider

Potion of Strength
MA+5
Effect
splash power+25%, bonus.v.inf+10

Potion of Toughness
vigour loss reduction-12%
Effect
duration+1s, MD+6, vigour+12%

Potion of Healing
HP+5%
Effect
vigour+18%

Ruby Ring of Ruin
fire res+15%

Crown of Command
leadership+5
Effect
cooldown-30s, Encourage, vigour+6%

Pendant of Slaanesh - For Warrios of Chaos, Beastmen
army leadership+3
Effect
duration+5s, speed+5%, MA-10, base/AP weapon damage+30%, vigour+15%, Strider

The Other Trickster's Shard
mana reserve+15, enemy mana reserve-5(-15)&local -> local province
Effect
effect range+5m

The Terrifying Mask of Eee!
leadership+8, local enemy leadership-4, Berserk, Frenzy

Chalice of Chaos - For Warrios of Chaos, Beastmen
leadership+5, wardsave+5%, Chaos corruption+5



Arcane Items

Power Stone
mana reserve+5
Effect
all skill cooldown-10s, magic res+10%

Channelling Staff
all magic cooldown-5%, mana reserve+5
Effect
duration-14s

Earthing Rod - Except Lizardmen
all magic cooldown-5%
Effect
number of use deleted, duration+39s, cooldown-15s

Wand of Jet
magicl res+10%
Effect
all skill cooldown-10s(+20s)

Sceptre of Stability
magicl res+10%
Effect
duration-2s, effect range+30m, magic res-10%, leadership+6

Forbidden Rod
magicl res+15%
Effect
self damage chance-25%(45%)

Trickster's Shard
miscast base chance-5%, mana reserve+5
Effect
duration+4s, cooldown-30s, magic res-10%, leadership-5

Skull of Katam - For Warrios of Chaos, Beastmen
local enemy leadership-2
Effect
range+100m, mana regen-4.5%(-12%), vigour-12%, leadership-12, MD-12

Book of Ashur - Except Greenskins, Beastmen, Lizardmen, Skaven
research rate+5%, all magic cost-5%


Scroll of Power - Except Dwarfs, Greenskins, Beastmen, Lizardmen, Skaven
all magic cooldown-5%
Effect
leadership+6, vigour+12%

Scroll of Shielding - Except Dwarfs, Greenskins, Beastmen, Lizardmen, Skaven
magicl res+5%
Effect
range+100m, missile parry(shield)+40

Scroll of Leeching - Except Dwarfs, Greenskins, Beastmen, Lizardmen, Skaven
mana reserve+15, local enemy mana reserve-5, starting amount-10
Effect
range+100m, effect range+45m, max target unit 5, mana regen+11%(-4%), magic res-15%

Scroll of Blast - Except Greenskins, Beastmen, Lizardmen, Skaven
speed+5%
Effect
range+50m, projectile contact effect armour sundering

Scroll of Amber - For High/Wood Elves, The Empire, Bretonnia
mana reserve+5
Effect
effect range+40m, range+50m, MA/MD-8, vigour-8%, armour-15, Rampage!

Scroll of Aramar - For High Elves, The Empire, Warrios of Chaos, Norsca
speed+5%
Effect
vigour+6%, missile parry(shield)-24, speed-24%, Rampage!

Scroll of Lykos - For High/Dark Elves, The Empire, Tonb Kings, Vampires
speed+10%
Effect
(missile)range+25%, vigour freeze, Strider, Snipe

Scroll of Stone - For High/Wood Elves
physical res+5%
Effect
projectile contact effect Take Cover!(same to Dwarf's Sceptre of Stone)

8 Comments
Dee 29 Jun, 2024 @ 1:33pm 
Does This Mod Still Work ?
Layth36 17 Apr, 2024 @ 12:21pm 
Tested this mod today on Vortex campaign and it still works!
Guvenoren 22 Jan, 2022 @ 6:14am 
I agree, feels too good for common items. But I love the idea!
Kragg 21 Jan, 2022 @ 9:08am 
Here's some points as a token of my appreciation :steamthis:
Kragg 21 Jan, 2022 @ 9:04am 
I like what you did, thanks for sharing your mod. I hit like :steamthumbsup: but I dont want to use your mod at the moment because the stats are too good for common items for me. Otherwise good job and thank you for sharing your work :cozyrealmroyale:
voiceofreason467 18 Jan, 2022 @ 6:11pm 
You should change the stats for some of the armor pieces.
No.213  [author] 18 Jan, 2022 @ 2:24am 
@FullAutoAttack
Yes. You'll see some random enemy lord or hero have frenzy&berserk ability or make your flying units dull or greatly reduce your magic resistance.
FullAutoAttack 18 Jan, 2022 @ 12:56am 
AI gets this too, right?