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If you want a guide on just replacing generic models, i got a whole different guide on making props.
If you specifically want to make tf2 weapons, its the same as this, but you first need to find out whatever mdl your gun is that you want to replace, and then make your own ik setup and jank because i got none for tf2 and i won't make one either.
But the basic procedures of decompiling the weapon, importing, rigging, animating, exporting and compiling is the same process.
Except css doesn't have helping hand anims and the weapon is set up differently.
Meaning you can not use the prefab. But if you are able to adapt this info, you'll figure out how to make guns for css