Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật










it's simply need someone to tested it
Does this work with Raider manager?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2294234510&searchtext=raider+manager
i'm still not encountered them in my game but from my understanding from the discussion that mentioned in below link they are have a fixed number of max 4 (started with 3) unique troops so looks like this mod not gonna affect that faction
https://gtm.steamproxy.vip/workshop/filedetails/discussion/1774066942/1746772949962132941/
try those four mods the way those made handle encounters it's making them hard (if possible) to add in this mod and I'm not sure how to add for easy and safe edit
the safest way i find in those mod is directly edit XcomEncounter.ini file of those mod