Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Rome Retrofit
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Feature: Campaign, Faction
File Size
Posted
Updated
9.011 GB
3 Jan, 2022 @ 3:02pm
4 Oct @ 7:39am
43 Change Notes ( view )

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Rome Retrofit

Description


This mod brings new mechanics to the Imperial Campaign inspired by Barbarian Invasion and Rome II, while keeping the classic vanilla atmosphere. The main features of this mod include:

  • 104+ new factions – no “slave” settlements, every region belongs to a real faction. Some will be unlocked in the future after more polishing.

  • Two campaigns – the standard Imperial Campaign and the “Magna Campaign”, which expands the vanilla map into India.



  • Civil wars for everyone – any faction, big or small, can split in two. Characters with low loyalty may join the rebels.

  • Religion system – 16 religions inspired by Rome II’s culture mechanic. Religion adds depth to public order and increases the chance of civil wars.

  • Assimilation – conquered settlements must be converted to your culture before you can recruit local troops.

  • New cultures – Balkan (Thracians & Illyrians), Italic (Etruscans & Samnites), and Indian (Mauryans).

  • Multiple family trees – Rome has Julii, Scipii, Brutii; Carthage has Barcids, Hannoids, Magonoids; Sparta has two royal dynasties.

  • Legions – recruit legionary units named after the region where they’re raised.

  • Emergent factions & hordes – Parthia, Bactria, Judea, Samnites, and more. The Cimbri can even go full horde.

  • Historical tweaks – no more Arcani, screeching women or pig flamethrowers. New animations for hoplites, more authentic rosters for Diadochi, new textures for Seleucid/Armenian/Numidian legionaries, and included my mods for Ptolemaic Egypt and Celtiberians

  • Vanilla-style unit rosters – factions use existing units but with unique combinations (e.g. Knossos with Cretan Archers, Rhodes with Rhodian Slingers, Epirus with mercenary Elephants).

  • Victory conditions – conquer specific regions to win, just like in Barbarian Invasion and Rome II.

  • Agent cap – no more endless agent spam. Inspired by Rome II.

  • More mercenaries for Carthage – Inspired by Rome II - and exclusive mercenary elephants for Epirus.

  • Barbarian walls – The mod includes the Barbarian Fortified Ramparts by Dagovax (all the credits go to him). Barbarian stone walls are avaliable for celtic and balkan factions but not for german and steppe factions.

Popular Discussions View All (14)
39
4 Oct @ 4:41am
Suggestions
Kaiser ☻™
33
29 Sep, 2024 @ 9:20am
Rome Retrofit Expanded [mod release]
JaceX
19
5 Mar, 2022 @ 1:41pm
PINNED: How to report CTD's
Boicote
317 Comments
bbdon93 10 Oct @ 2:49pm 
I was playing as Seleucids and the game crashed when I beat Parthia after they emerged. Do I need to change something?
Chalk 7 Oct @ 7:21am 
I think a simple fix would be to half the chance of disloyalty and offsetting it by making the generals as likely to become loyal
Chalk 7 Oct @ 7:10am 
I looked at the scripts and it seems like there's a 33% chance generals become disloyal after most battles?? Am I understanding that correct? What on earth possessed you to make it that high?
Chalk 6 Oct @ 5:08pm 
Am I the only one that finds the mod unplayable due to the loyalty system? Literally ALL of my generals are Disloyal by turn ~50
jp004 6 Oct @ 12:03pm 
I tried searching but couldn't see the answer to this, are Danymoks exanded units included in this mod or is the faction unit list completely vanilla based?
b-wing 23 Sep @ 6:35am 
@Boicote Where I can find previous versions of this mod?
Arrow 20 Sep @ 2:28am 
Hello. Will there be a Russian localization, or at least a machine translation? Thank you in advance
Boicote  [author] 19 Sep @ 3:24pm 
@ 希拉克略帝
I only made one version of this mod and you can find it here. JaceX did an alternative version of this mod but, as long as I know, that version doesn't include the updates that I made during the last few weeks.
希拉克略帝 16 Sep @ 5:22pm 
@Boicote Author friend, I noticed that you made two mods, but I can't distinguish the difference between the two and don't know which one to subscribe to. Can you recommend or tell me which one to subscribe to? I don't quite understand the difference between the two.
Crysix 2 Sep @ 9:48pm 
Hi, i got this mod and copied it for personal use in my local mods, added and modified stuff, in the last 2 patches you wrote 'bug fixes' can you specify in what areas? so i can look it up myself where those bugs are. thanks