Tabletop Simulator

Tabletop Simulator

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Nuclear War (1983 Edition)
   
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Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6
File Size
Posted
Updated
149.461 KB
1 Jan, 2022 @ 8:07pm
1 Jan, 2022 @ 9:43pm
2 Change Notes ( view )

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Nuclear War (1983 Edition)

Description
NUCLEAR WAR
"...is a game for two to six players. Each player represents a "major world power" and attempts to gain world domination through the strategic use of propaganda techniques or nuclear weapons. A sound strategy, however is not always a guarantee of success. As in the real world, the results of strategic decisions are not predictable and such factors at the chance dispersion of deadly radioactive fallout particles may significantly alter the course events." (taken from the Nuclear War instruction booklet)

Essentially, the goal of the game is to be the last country standing, utilising propaganda, missiles, and bombers to whittle down the population of the other players. Due to the nature of nuclear missiles, and the ability to do a 'final retalliation' once eliminated from the game, Nuclear War can often end in a chaotic battle in which no one wins, which can often be the most fun outcome!



Features
  • Photo-scans of all the original Nuclear War cards, spinner and more
  • Scripted 'Start Game' button that automatically shuffles and deals cards to players
  • Easy-to-use 'Strategy Mats' that make setting up your moves simple
  • PDF of scanned instruction booklet



Planned Features
  • Functional spinner, dice currently work as an alternative
  • Scripted population card distribution and counter to make setup and tallying population simpler
  • Simplified instruction booklet as alternative to the original
  • Aesthetic upgrades (Background, table, dice, etc.)



Author's Note
I am, of course, not the original creator of Nuclear War, nor am I the first to make a Tabletop Simulator version of it. If you want to play Nuclear War with all expansions, definitely check out unitedstates105's version. Or, if you are able, buy a physical copy for yourself! Being able to look your friends in the eye as you launch that 100 Megaton missile straight towards them definitely adds to the fun. The purpose of this version is to keep the aesthetic of the 1983 version, replicating it as close as possible, as well as sharing this aesthetic with the Tabletop Simulator community.