Stellaris

Stellaris

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Project Xenotype: Chapter 2: Ascellians
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156.688 MB
1 Jan, 2022 @ 12:11pm
21 Sep, 2023 @ 1:09pm
6 Change Notes ( view )

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Project Xenotype: Chapter 2: Ascellians

Description
Pending Update to 3.12.x ⚠️



Project Xenotype is an ambitious undertaking to revamp and expand vanilla Stellaris portraits.
As an evolving project, this mod will continue to grow as more content is developed over time.

This version is not achievement-compatible, but the Lite version is. You may find it here.

Here's what's included so far:

Humanoid 03:
• Universally revamped and reworked artwork supported by a plethora of original new pieces
• Rebuilt and refined base mesh for males and females
• 5 male and 5 female phenotype variations, each available in all 4 vanilla colors (40 total!)
• 24 unique headgear options for males and females (48 total!)
• 26 unique outfits for males and females (52 total!)
• Job- and role-specific outfit selection for all rulers, leaders, and pops

(An overall increase from 14 to 140 items. That's 1000% more content!)

Ascellians:
• Custom base mesh for a new female humanoid portrait featuring all-original artwork
• 6 phenotype variations in two body types, each available in 4 color variations (24 total!)
• 28 unique shared headgear / hair options and an additional 6 for both body types (40 total!)
• 30 unique outfits for both body types (60 total!)
• Job- and role-specific outfit selection for all rulers, leaders, and pops

(A flat addition of 124 new items!)



Please note that this mod overwrites the following file, and is therefore incompatible with any mod which also modifies or overwrites the following file:
gfx / portraits / portraits / 09_portraits_humanoid.txt

There are no longer compatibility concerns with overwriting existing species classes!



21 Sep 23:
• Checked and proved 3.9.x compatibility
• Adapted to past compatibility & overwrite changes to remove duplicate portraits
• TO DO: Update outfit lists and triggers

05 Oct 22:
• Checked and proved 3.5.x compatibility
• Included compatibility for legacy human portraits
• Compensated for arbitrary code deprecation to maintain functionality

02 Jun 22:
• Checked and proved 3.4.x compatibility
• Corrected an issue regarding invalid primitives causing a crash on new game startup
• Optimized vanilla overwrites to prevent future mishaps of a similar type

23 Feb 22:
• Checked and proved 3.3.x compatibility
• Corrected texture errors for Ascellian presidential and necromancer outfits
• Adjusted outfit selection for Ascellians regarding artisan and fabricator jobs
• Added hivemind costumes for Humanoid 03 and appropriate outfit selectors
• Added new 3.3.x job "Politician" to outfit selection pool
• Corrected outfit indexing for both species to control species preview outfit

02 Feb 22:
• Chapter 2: Ascellians release
• Adjusted portrait code to fully integrate the vanilla gender determination feature
• Reformatted all art assets to a lighter .dds format, cutting size by 75%
• Corrected an issue with artwork file extensions which caused wardrobe malfunctions when the mod was compressed with Irony Mod Manager
• Modified asset structure to avoid compatibility issues with other mods reliant on vanilla portrait meshes

01 Jan 22:
• Initial Project Xenotype release with Humanoid 03 portraits



All original artwork featured in this mod was created by Hestrir.

If you're impressed by his work, please consider visiting his pages on Twitter and Patreon via the buttons below!

[www.patreon.com]



Looking to troubleshoot mod issues or learn how to create mods of your own?
There's a Discord community for that! Click the banner here to join:

[discord.gg]
Looking to get in touch directly? Visit #lynx's-lair-of-languidity[discord.com] within the ʜᴏsᴛᴇᴅ ᴍᴏᴅs section!
207 Comments
TheMinxLynx  [author] 14 Dec, 2024 @ 7:22pm 
I do keep the thought in the back of my mind, but there hasn't been any progress worth speaking of on the art side, and personally I've only grown farther and farther from Stellaris myself. I don't even have it installed anymore. Even so, updates may continue to be intermittent, but I wouldn't expect any expansions to come in the foreseeable future.
Hot Wet Nobel Laureates 7 Dec, 2024 @ 1:43pm 
Hope this mod hasnt been abandoned
Kaiserin 29 Sep, 2024 @ 2:00pm 
Will this mod receive an update in the future? it looks very good
MechaShadowV2 31 May, 2024 @ 12:56am 
@asmallauthor1996 oh ok thanks. i'd like to know why they keep messing with the portraits. thanks for letting me know its not a mod i have messing it up. heres hopinh this and some of the other good ones get updated.
G-Lew 28 May, 2024 @ 3:25pm 
So is this planned to be fixed or is this mod dead? Paradox isnt gonna revert the changes as it was intentional
asmallauthor1996 22 May, 2024 @ 8:36am 
@MechaShadowV2 You're not the only one. The 3.12 "Andromeda" update and the Machine Age DLC changed how the Portrait system operates, resulting in all mods that add Portraits no longer functioning unless updated. Many mod authors have been hard at work getting used to the new system, either by updating their mods or creating patches for abandoned ones.
MechaShadowV2 22 May, 2024 @ 4:40am 
so i noticed that i dont even see them as an option when in empire creation, I see that its broken right now, but is that the problem everyone else is having or is it something else? because i have a star wars race mod thats about the same age as this one and it has the same problem, it doesnt even show up
asmallauthor1996 19 May, 2024 @ 10:06pm 
I agree with Doktor Neun. The current “arrangement” of species Portraits being how they’re set up now is an intentional decision due to the changes introduced in the Machine Age DLC and the post-3.12 updates. While it’s obviously your choice to not release any updates/revisions, I wouldn’t exactly hold my breath for someone at Paradox to implement changes to the system in place.
Doktor Neun 12 May, 2024 @ 10:35pm 
From my understanding the Portraits being broken was intentional because of a new system or something. I would love an update to this like everyone else.
TheMinxLynx  [author] 7 May, 2024 @ 8:27pm 
I'm going to sit on my hands until they have a chance to look at it tomorrow morning. If a hotfix is coming I'm not going to push any rollback changes.