Project Zomboid

Project Zomboid

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Extra Map Symbols
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File Size
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1.110 MB
30 Dec, 2021 @ 12:24pm
27 Feb, 2022 @ 7:55am
7 Change Notes ( view )

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Extra Map Symbols

Description
Extra Map Symbols

- adds additional map symbols following base game style
- adds symbols variants to base game symbols (requires Extra Map Symbols UI)
- replaces angled arrows with own version, aligned to roads
- replaces "KnifeFork" with own version
- replaces "Wrench" with own version

Extra Map Symbols UI

Map symbols interface tweaks.
- allows to change number of columns used for symbols
- allows to change size of symbols/text
- allows to use crayons for adding symbols to maps
- allows to add symbols variants
- slightly resizes and repositions ui elements

External mods support:
- custom events for smoother integration with external mods


Note that while both mods are independent (for now), and do not require each other, some of features are not available if only one mod is enabled. In future, mods will be merged into single one

Requires PZ v41.66+
Works in multiplayer
Archive[github.com]



Workshop ID: 2701170568
Mod ID: ExtraMapSymbols
Mod ID: ExtraMapSymbolsUI
Popular Discussions View All (10)
3
10 Mar, 2023 @ 9:08pm
Compatibility with Share Your Map Symbols
NoctisFalco
3
22 Jan, 2022 @ 10:06am
Add-on Support?
DOOMGUY
2
17 Apr, 2022 @ 9:22pm
ES Spanish translation
HawK
390 Comments
pandaman 22 Oct @ 4:52pm 
:steamthumbsup:
login 14 Oct @ 12:09am 
will it come to b42?
tsuzumi 7 Oct @ 7:27am 
I made a version of EMS that has the function fixed. Might fix some problems for you but should at least allow you to use Share Map Symbols mod again. Use at own risk.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3582404075
tsuzumi 7 Oct @ 7:00am 
I suspect a reason this works so bad with other mods that modifies the map is because it has a destructive "function ISWorldMapSymbols:prerender()" that doesn't allow for other mods to do their modifications correctly.

Not sure if this also affects base game functionality, but might do.
Victorraze 6 Oct @ 5:29am 
@mp17wd You probably have issues on your end with other things, as this mod should still work even brought into an existing save, as it's working on my own world. Even did a test, took it out loaded the world, exited, put the mod back in, loaded, and it worked fine. There are only a few of them in total, so it might appear that they aren't loading, as they do appear very, very close to what vanilla is.

@Flammable Tempted to do that as well. I have no idea specifically *why* the square bug happens, but I'm pretty sure it has something to do with leaving, then rejoining and it's trying to load alternate vanilla symbols and fails as the regular symbols load just fine, so I just personally went and removed that ability from each one so it should load only vanilla symbols then the modded ones. Seems to have fixed the issue, as it hasn't happened again. after load/restarting the game at least 4 times each.
mp17wd 3 Oct @ 11:43am 
This does not work for me. Build 41, only mod active. Does it only work on a fresh save?
VillbliTårta 23 Sep @ 7:05pm 
can you turn off the racoon symbol
Mr. Freeman 22 Sep @ 7:16am 
#b42
Flammable 14 Aug @ 4:11am 
Symbols are cool, but i'm so fed up with squares bug that i'm removing this addon.
Odoxon 26 Jul @ 7:10pm 
Update pls