One Step From Eden

One Step From Eden

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Konosuke - Diviner of Destiny
   
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1.639 MB
22 Dec, 2021 @ 11:18pm
13 Feb, 2024 @ 3:56pm
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Konosuke - Diviner of Destiny

In 1 collection by Knight of Round
DMCrew Collection - The Hunters
10 items
Description
“Ten of Swords… Tower… and Eight of Wands… It’s not possible! There must be a way to change this fate!”


A Secret Santa gift to the wonderful DestinyShiva of Danganroleplay fame, Konosuke Kuronushi, Diviner of Destiny, Hits Eden. While in his home series, he might have been a Chuunibyou who tackled the challenge of “Dangan City Lights”. This time around, he is a brilliant Diviner who foresaw the terrors that were soon to come. With Tarot on hand, and the Black Grimoire ready to unveil the truth. Konosuke seeks to enter Eden, to tip the scales and make a better future!


This Mod also includes Seven new spells, A new weapon, and Two new artifacts


Gameplay Style - Regardless of the Kit that is brought Forward, Konosuke’s game is all about having the right spell on hand at the right time. His Weapon,Black Grimoire, allows him to send the current spells in his Card Slots to the back of the deck, giving him free reign to choose what he wants to send out. Last Card requiring spells are no longer dead draws, and Detrimental can be picked around with a little forethought.


IMPORTANT - THIS MOD REQUIRES MORELUAPOWER TO USE
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Black Grimoire - Weapon- The Book of Fates, sends the current Cardtridges to the back of the spell list..

First Letter - Slashfik- If the First Card, Attack enemy field in an A shape, Dealing 250 damage.
Bubbly - Hearth- fire off a spray of bubbles based on your Flow Stacks, a treat from Club Sunrise.

And Introducing the Tarot Set, Powerful Cards that change dramatically, keyword Reverse on being the Last Card
Chariot - Kinesys- Launch Chariot wheels down every row that push on impact. If Reversed, call them from the enemy side and pull instead.
Devil - Hearth- Gain one Flow for every enemy Hit. On Reverse, deal 66+(6*Flow) damage to every enemy instead
Justice - Miseri - Deal 100 Damage to all enemies + yourself then recover your 100 Damage. On Reverse, Stack effects on the enemy instead.
Tower - Hexawan- All Structures sacrifice themselves and explode in 150 damage. On Reverse, Cast Monument in front of yourself.
Hanged Man - Doublelift - Fill Mana and reduce next Shuffle by 1 sec. On Reverse, Gain 10 Def for 30 sec and increase next shuffle by 1 sec.
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Foresight - Starting Artifact - On Victory, 30% chance to have a fourth card appear as potential rewards.
Amaryllis - Artifact - Lose 250 Max HP, but always have a fourth card appear as potential rewards.
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Thanks to Decoy Doge for the code for Black Grimoire.
Thanks to Luphoseer and audi0c0aster1 for brainstorming the kit and spell balance.
And of course, Thanks to DestinyShiva for being a fantastic friend!
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9 Comments
supersonicguru 28 Aug, 2022 @ 12:26pm 
Hey, would you mind chatting with me about the Amaryllis artifact? I'm planning to make a mod that deals with "re-rolling" and would love to give it a try
Knight of Round  [author] 17 Jan, 2022 @ 11:27pm 
No it was not, I completely forgot to fix that, Shoot @_@. One more patch comin up
Circe 17 Jan, 2022 @ 10:04pm 
Okay whatever you did fixed First Letter too? Weird.

Anyway, that clears up everything except one last question: is the A/Z loadout intended to start at 50/700 health?
Circe 17 Jan, 2022 @ 6:31pm 
I may have misspoken. The spell "fires", but the "first spell" effect to hit an A shape doesn't if it spawns in A instead of B, you just get the attack on two panels in front. Hopefully that clears things up.
Knight of Round  [author] 17 Jan, 2022 @ 6:07pm 
Status update, fixed Justice issue, talking in the Discord server to see if anyone has a XB1 gamepad to figure out what's going on there. Testing it via 360 controller seemed to work fine.
Knight of Round  [author] 17 Jan, 2022 @ 5:47pm 
Glad you're enjoying it Syo! o7
Knight of Round  [author] 17 Jan, 2022 @ 5:47pm 
I actually see where the slip up in the code for Justice's healing. It's supposed to damage and heal for 100 if over 100 hp, but if under, will heal for the amount of damage dealt (so as to not kill the character on an errant button press)

Problem is , I didn't actually hook those both up on the check, instead it healed for "Check the amount of health the player had when started" - 1. works if the player is below 100, but is a massive heal otherwise.

Whoops.

In any case, patching up the two of those asap, with any luck First Letter should be relatively easy to fix too.
Circe 17 Jan, 2022 @ 3:22pm 
Also, Justice's healing is going for way more than just the 100 it says.
Circe 17 Jan, 2022 @ 3:13pm 
There's an unintuitive quirk to First Letter: it only works as the "first" spell if it's in the B slot, per XB1 gamepad. Otherwise it doesn't count as the first.

Really fun character, though!