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Now I seem to be stuck early on here in Yendorland. "Same" party: Elf Monk, Ranger and Paladin, Tiefling Warlock I'm in Dungeons of doom level 3 with the shopkeeper - who I have not robbed. There are threee locked doors that 'cant be opened' I found a pressure plate and a button that might'v opened some other door the east (?)... Do I need to find keys or something on another level or something? Or should I be able to figure it out on this level/location? I feel like I've been over every inch of it . . .
At the time I wrote this campaign, there was no way to set conditions across levels or to have key items trigger dialogue changes.
Croesus should spawn on map load IIRC. He might have been broken by the recent (and final) Solasta update. :(