Left 4 Dead 2

Left 4 Dead 2

1,012 ratings
Dawn of the Living Dead (1978 George A. Romero )
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Game Content: Campaigns
Game Modes: Single Player, Co-op
File Size
Posted
Updated
398.251 MB
10 Dec, 2021 @ 2:58pm
23 May, 2022 @ 1:48pm
7 Change Notes ( view )

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Dawn of the Living Dead (1978 George A. Romero )

In 1 collection by Stalinator ☭
George A. Romero Dead Mode Official Collection By Developer
12 items
Description

IMPORTANT!!!
This is campaign map was made to play in George A. Romero DEAD MODE, so you can crash/bug or others errors without it. Click on the image to download page GARDM.


Based on George A. Romero's original film Dawn of the Dead (1978), the Dawn of the Living Dead campaign is my latest work for L4D2, a campaign made to play with the MOD, George A. Romero Dead Mode, also authored by us.

obs: This map is not made for NPCs, I recommend at least playing with at least 1 or 2 friends.
Remember this is a map made to play with the mod, George A. Romero Dead Mode.



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103 Comments
Yukiki 6 Sep @ 5:48pm 
funny.but bot can not hold to m2.alone play not happy.
SnypeR 23 Aug @ 3:32pm 
One of the best maps out there.
ShiwasuKen 1 Aug @ 10:28am 
Seriously, what language did you use to make this map? It clashes with the base game system so badly that it almost broke my entire game. Even the character names disappeared. I thought my psychic ability to read character names in-game had completely stopped working.
Stalinator ☭  [author] 18 Jul @ 12:14pm 
@Manticore Unfortunately, it was not possible to optimize, as there are too many items, I had to reduce the shopping center, there were supposed to be more areas and stores, but it was too heavy and there was no way to put more things, I wanted to do something as faithful to the film as possible :zhand::DE_Tasty:
Manticore 14 Jun @ 4:35pm 
Love the atten to details:lunar2019coolpig:
The mall level needs optimisation big time especially on the zombies spawn, seriously how many are there at the gun store lmao!:lunar2019crylaughingpig:
Stalinator ☭  [author] 22 Feb @ 5:48pm 
If it were up to me, the mall would have a lot of stores to enter, I planned to add about 4 more, but it exceeded the limit of items per map, unfortunately left for dead 2 is very limited, you can't make very large maps or with many items
Stalinator ☭  [author] 22 Feb @ 5:47pm 
@the NaMe I PickeD, I understand man, thanks for your constructive criticism, but unfortunately I couldn't add more items and more stores, as I was at my limit, I had to cut it in the final version, as the game didn't allow more than 4200 entities, so I had to cut a lot of things from the mall in the final version :(
tHe NaMe I PicKeD 22 Feb @ 5:41pm 
So far I've played this map twice. My first play through I somehow ended up with slow zombies that you can kill without purely headshots and zero specials or tanks. I think this might be caused by having the Romero zombie mod installed when booting up l4d, but then removing it before starting the game. Anyways now for the map. It's very well designed as far as layout goes and very accurate to the film. My only complaints and it's BIG ONE...WHY ARE THERE VIRTUALLY ZERO RESOURCES INSIDE THE MALL?!?!?! It's a MALL. The entire point of the movie was the fantasy of consumerism. I think this map would be much improved by adding a an activation for the finale at the players will. Give the survivors a chance to explore the mall. Perhaps add some interactive features likes games or tvs. The mall should be LOADED with items. Why even defend the mall and lock the doors when there's no time in between to explore. The ending is very good, but I really wish it had more to do in the mall.
咲夜家的铭一 7 Feb @ 5:14am 
Fun but infuriating.I will not play this map from now on.
刚买游戏的萌新 26 Jan @ 9:43pm 
商场关卡队友会闪退