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lua_run PrintTable( weapons.GetStored( "weapon_knife" ) )
....
ViewModel = models/weapons/v_knife_t.mdl
WorldModel = models/weapons/v_knife_t.mdl
...
The WorldModel is not correct because it is identical to the ViewModel.
The correct WorldModel is "models/weapons/w_knife_t.mdl"
Can you fix this pleaaase? :-P Thanks man!
I got a lot better at making SWEPs since I released this and, after looking at these weapons again, they suck. I might get around to it once my current project is complete.