Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Radar Interpreter
   
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Tags: v1.3.15
File Size
Posted
Updated
32.226 KB
22 Nov, 2021 @ 9:49pm
6 Dec, 2021 @ 11:32am
4 Change Notes ( view )

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Radar Interpreter

Description
Couldn't find a simple, accurate, up-to-date radar display, so here it is. Doesn't require any kind of gymnastics - just feed it a signal and it'll put it on a screen.

Works with modern radar! No more weird jitters or obsolete gear.

It's pretty basic, but you can set ranges and when you tap the screen, it'll zoom to the new range smoothly. It's a lot less discombobulating than ones that snap.

You can use this however you like, I don't mind.
18 Comments
Redstone_Orange 20 Aug, 2022 @ 12:01am 
oh ok, this is the only Radar i found that works with the modern ones. Please make it compatible with the 1x1 screen.
Craig P  [author] 19 Aug, 2022 @ 10:28am 
1x1 is a bit too small for me, sorry.
Redstone_Orange 19 Aug, 2022 @ 9:08am 
Could you make it Compatible with the 1x1 screen?
Craig P  [author] 7 Jun, 2022 @ 2:20pm 
That would depend on the orientation of the radar and the screen.
.bishop 7 Jun, 2022 @ 1:18pm 
hi, dont know if its a fault on my side or not, but i think the targets the radar found are upside down, i switched the minus signs (dx and dy) for the targets and the sweeper in onDraw around and then targets are shown were they really are for me. Nevertheless thanks for your awesome work.
ova578 4 Jan, 2022 @ 4:05pm 
ok np
Craig P  [author] 4 Jan, 2022 @ 4:04pm 
Sorry, that's more than I can do in a comment.
ova578 4 Jan, 2022 @ 2:18pm 
BTW i am really bad at LUA, so not always shure what it is im looking at haha
ova578 4 Jan, 2022 @ 2:17pm 
basically You made a fancy animation when you change zoom. It looks good but I would like to always have the 3 inner circles positioned in the same place on the screen, recardless of the zoom
Craig P  [author] 4 Jan, 2022 @ 1:31pm 
Yes, but I'm unclear on exactly what you want. The code for that is all near the end of the script.