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my life turned pretty much upside down in the meantime, neither did i have time to play RW nor to learn modding it... xd
but maybe i can pay someone soon to do it!
Oddness thanks for the mod I hope you get some free time soon
You could also try asking the creator of the Clan Malkavian mod. Last I looked they had updated their mod, and could probably give you more pertinent advice. Their mod does pretty much the same thing this one does, though I don't think that it was open source, so you'd have to ask in the comments.
The original mod designer changed the way that they handle references (Nuget, I think?). I looked into it a bit, but I was having a problem changing it myself, as it's an unfamiliar problem. I'm self taught in c#, and spend most of my time in Unity these days (When I'm not working 14+ hours a day), so I kind of put this project to the side.
In short, I couldn't work up that stubborn persistence that keeps a project going.
To learn the basics, it was a combination of a basic understanding of coding (Which you seem to have), a lot of Googling, though I don't remember the sites I used, and looking at other people's open source work.
If someone else has already done it, I won't repost, and will probably take this mod down to avoid confusion, because I'd rather see the idea handled by someone who will actually maintain it, and I'm not that person.
during 1.3, i had fondled around a bit in the code to create my veryown style of vamps, named caitiff but with specific skillsets; all i used was the windows .txt editor
@Oddness: how did you get into the basics? i'm struggling to find a point to begin with modding, have done .ini edits (C&C, SMAC) & C++ with a UI (wc3 mapeditor) half of my life, maybe i'd be a good scholar if someone took me a bit by the hand ;p
doesn't help much that i have WalkingProblem since ages on my friendslist as he's so superbusy irl that he stopped playing & modding years ago :')