Space Engineers

Space Engineers

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[NO MODS] Ornithopter (Atreides) featured "Dune"
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Type: Blueprint
File Size
Posted
Updated
2.219 MB
16 Nov, 2021 @ 10:51am
17 Nov, 2021 @ 5:47am
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[NO MODS] Ornithopter (Atreides) featured "Dune"

Description
Ornithopters, also commonly referred to as ‘thopters, were the most common small transport vessels in the Imperium. These ships were capable of carrying 6 passengers, 9 if the back seats were removed.

Most ‘thopters were winged vessels that were capable of flight through jet propulsion, as well as by mimicking the movements of birds. While the jets were the primary propulsion system, the wings assisted in maintaining altitude, as well as maneuvered the vessels.
45 Comments
Prime_Entity 2 Feb @ 7:46am 
How do i actually get it to flap
Straxxie 28 Jun, 2024 @ 8:23pm 
this is kinda dissappointing considering it doesn't fly after u spawn it in, all the blocks are in russian so i can't exactly search anything to fix it, and its not fueled or made for easy access.
Verb8tim 28 May, 2024 @ 9:57am 
Shame the ship looks ace but let down by the inability to actually put fuel in to the reactors easily. Really needs a a pipe connection through out the ship back to the chair so you can enter fuel etc easily. Couldnt find the easy way to get fuel to the reactors, so ship will not fly as no power.
Don Juan Dimarco 18 Feb, 2022 @ 5:31am 
The question how to get the wings flapping like in the show case video from Kumpel Kumplowski is unsolved for me. But iam sure it will work with timer blocks to create a flapping sequence. If someone has the answer please let me know, Thanks
Don Juan Dimarco 18 Feb, 2022 @ 5:25am 
Hello, for all people who might wonder why the Ornithopter is not lifting off: You have to put Uran ingots into the reactors. The access to them is somthimes difficult. So I removed some blocks and then putting Uran inside the reactors after this you rebuild the blocks manually as they were. When you have done this you have to recharge the batteries with your gained reactor power. After recharging process the lift off is no problem anymore. I hope I could help some guys with my statement.
Flow 14 Dec, 2021 @ 10:03am 
for anyone experiencing clang, it is caused by a speed mod destabilising the rotors, thus leading to unstable & jittery subgrids.

hope this helps :)
Division 6 Dec, 2021 @ 5:02pm 
It doesn't fly
Kumpel Kumplowski 25 Nov, 2021 @ 4:09pm 
I made small showcase for you cool ship. Its really something to see it fly. Enjoy. https://www.youtube.com/watch?v=89tAIJp25vE&ab_channel=KumpelKumplowski
maggotdc 23 Nov, 2021 @ 10:49am 
Load in creative, got 0 ingots in reactors, 100% red power - so no able to fly. Also how to refuel that thing? Didn't notice any conveyors connectrd to reactors. Anyway - still trying to figure how to made that masterpiece of engineering to fly, appreciate for help.
Hungarian106 21 Nov, 2021 @ 8:40am 
for the people who are suffering from not able to weld sub grids https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2415983416