Stormworks: Build and Rescue

Stormworks: Build and Rescue

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X-17 'Stingray' D.A.B
   
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Vehicles: Vehicle, Sea, Advanced, Weapons
Tags: v1.3.13
File Size
Posted
753.704 KB
13 Nov, 2021 @ 12:00pm
1 Change Note ( view )
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X-17 'Stingray' D.A.B

Description
The Stingray is a prototype Direct Assault Boat, designed with the intention of out maneuvering enemy ships in close range and attacking weak points with it's AP-I (Armor Piercing-Incendiary) Rounds to cripple and destroy small to medium sized enemy vessels.

The Stingray isn't made for long range travel, having a mediocre 16 KM Operational Range in it's highest gear. It's low gear reduces speed by 50% and considerably lowering the engine's RPM, granting some additional range that will be displayed in the onboard fuel consumption system.

Microcontrollers utilized by other creators:

Consumption 1x1 by Krimwand
Nacon's Car Dashboard
Radar Controller by FN-20
Modular Crosshair by Microsoft Word
5 Comments
nothing  [author] 19 Nov, 2021 @ 4:57pm 
Thanks Kyaace. The camera zoom was mainly an oversight and I will probably fix this pretty soon.

With the field of fire and sight lines, it's a mix of the necessity of third-person shooting as required by the Recent Mr NJersey Community Challenge (an admittedly lazy approach), and to prevent any glitchiness with the proximity of the guns to the cabin of the boat. After the challenge is concluded, I plan on revising the boat from it's current state to have a bit more power (Maybe some anti-ship or anti-air missiles) and hopefully more fuel efficiency while preserving the speed.

And Craigd, the idea of it being submersible is pretty fun, but I don't see myself doing that because I suck at making submersibles. I may experiment with a hydrofoil. :praisesun:
kyaace 18 Nov, 2021 @ 6:11pm 
Ok, this is a very good ship, with a lot of detail and polish, but isn't for me. The limited sight lines and turret field of fire basically means that you have to rush directly toward your target in order to try to shoot at them.

Some criticism since you asked:
I expected the camera zoom to also affect the gun sight cameras (or even only the gun sight cameras to leave to digital windshield for situational awareness). To the same extent, the radar doesn't help you watch your blindspots.

That said, the radar interface was very nice, seemingly able to remember the GPS locations of lost contacts so that was something. If there was someway to rotate the map without having to have a camera-monitor-pivot system somewhere in your vehicle, I would love to see the radar map continue to point "forward" as you turn the ship, since the radar-map was mostly how I had to keep myself oriented in the cockpit.

Nice job on the vehicle!
phoenix007cd 18 Nov, 2021 @ 9:49am 
maybe you could improve the fuel consumption rate and maybe if possible make it submersible or even add a hydrofoil?
Omega 14 Nov, 2021 @ 11:42pm 
No
nothing  [author] 13 Nov, 2021 @ 2:57pm 
Please post criticism below!