Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Army Of Giants
   
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General: Scenarios
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822.632 KB
13 Nov, 2021 @ 11:01am
24 Nov, 2021 @ 9:26am
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Army Of Giants

Description
An innocent village is threatened by Loki's army, and have begged Regenleif for help. Can you save the town center?
3 Comments
Venlesh 19 Nov, 2021 @ 12:11am 
Yes, I definitely noticed the comparison of the two map designs, but one of the fun challenges of that map (For me personally, at least) is to see how many villages I can save by the end of the level. AI is not scary, in fact, it is your friend! You can open them in Notepad (or VS Code, if you have it) and dissect them. The great thing about ES is that they designed many types of AI for the dozens of campaign levels they made. You can go hunting for an AI that almost fits every exact situation you have. For Norse raiders, I recommend the AI used in the first level of the Atlantean campaign. Like I said, if you ever need some direct guidance, you can add me and ask me about anything -- that's completely up to you though. Best of luck!
Sovereign  [author] 18 Nov, 2021 @ 11:50pm 
Hi Venlesh ans thanks for the feedback. I'll try add more decor to the map if that's what you mean when you say it's barren. I'm not all that sure how to use AI, but it would be an improvement to timers that's true. I did also want to mention the additional allied villages work as an indicator to how far away the giants army is, inspired by the campaign mission from Fall of the Trident with Kemsyt's army.
Venlesh 18 Nov, 2021 @ 12:16pm 
First mention: I love playing new maps! I love the thriving talent that still goes on in AoM. For a first time (or new) map designer, this is still acceptable!
The first thing I notice is the underdeveloped map space, most of the map is barren and could use some polish
Map obstacles: this map has you confront a massive army and stop it, made more difficult by a small enemy base that will harass you from time to time. The problem is that the enemy base only attacks you with a few raids, and nothing more. This could be fixed by giving them an AI instead timers.
A rampaging army is a tried and true map mechanic, but I was never able to actually save any of the towns -- this could be intentional, I'm just saying that it's not really possible to save anyone from 30 Mountain Giants.
Overall, with some polish, and a little bit of extra work, this could be a superb map, despite its flaws, I was still able to enjoy it! If you ever need scen design guidance, feel free to add me! :Ayla_e: