RimWorld

RimWorld

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Climate Cycle Extended
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Mod, 1.4
File Size
Posted
Updated
111.733 KB
13 Nov, 2021 @ 5:15am
23 Oct, 2022 @ 3:10am
12 Change Notes ( view )

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Climate Cycle Extended

Description
Adds a new Climate Cycle game condition you can chose the duration and temperature offset in the mod settings.
Defaults are set to 5 years with a temperature offset of 40°.
With these settings on a tile with a base average temperature of -10° to 25° you would get hot years from 30° to 65° and cold years from -50° to -15°.

Note: The values are always in Celsius!
Version for 1.3 is still available on Github.

0.1
Initial release.

0.2
Now you can adjust the value for the hot and cold period separately.

0.3
The climate is now a cycle and not a switch that gets turned at the end of each year.
Temperature now rises and falls from day to day and not year to year this will give a bigger variety and a more natural experience.

0.4
Increased the limits for temperature to 250 and the range for the cycle duration to 1 - 1000.

0.5
Now the settings you chose at game start are saved inside the current sessions save file.
When reaching a normal, hot or cold peak the cycle will stay at peak temperature for 3 – 7 days.
You can now see how the cycle currently affects your temperature inside the tool tip.

0.6
Added option to start with the cold period first instead of the hot one by turning “invert cycle” in the options to true.

0.7
Uploaded on Github https://github.com/Letosim/Rimworld-Climate-Cycle-Extended
Added a dynamic tool tip to the mod menu with information about the cycle duration.
Tweaked temperature peaks.

0.8
Mod menu will now display the current settings of a running game.

Other Mods:
Scanning Thoughts.
57 Comments
VelxraTV 20 Jul, 2024 @ 6:12am 
Also in the mean time here is an alternative mod

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2889455050
VelxraTV 20 Jul, 2024 @ 6:10am 
Please update for 1.5
Ramachandra 10 Feb, 2024 @ 9:09am 
Hello, I have one significant issue with the mod. It is also changing the temperature in caves. They stay at safe temperatures during cold or hot days. But with this mod not anymore.
Red Wizard 30 Jan, 2024 @ 4:56pm 
Can I add this to an existing game?
N/A 10 Mar, 2023 @ 6:55pm 
fair, and i will keep that in mind for future runs
Leto  [author] 10 Mar, 2023 @ 1:20pm 
Neither got the mood or the time to work on it but if you know how to edit XML files search the save game for climatecycle.
N/A 6 Mar, 2023 @ 12:15am 
the option to make the start point partway through the cycle would be great. nice mod though
THE BOSS OF THIS GYM 4 Feb, 2023 @ 6:10am 
Yes, I wouldn't get the tooltip otherwise
Leto  [author] 29 Jan, 2023 @ 11:02pm 
Did you add the condition in the secenario editor?
THE BOSS OF THIS GYM 26 Jan, 2023 @ 12:32am 
Doesn't seem to work for me. Temperature never changes, tooltip says zero. I've made it so that I hit peak cold in 15 days and inverted with 250 offset. Nothing happens. What could be the issue?