Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Thank you so much dude, I really appreciate it! As for the firing sounds, I decided to use the first person sounds because I figured they'd be the sounds that people would recognise right away, but I could add an option to change them to the third person sounds sometime down the line. I was actually going to suggest an option for your mods that could make the third person firing sounds the same as the first person ones, but I could definitely understand why that's something you wouldn't want to include.
Also, for the question I was gonna ask, I was having a bit of trouble getting the CoD4 M4A1 to look right and was wondering if you might've known why but I managed to get it working so it's all good now. Thanks again for your permission, you've definitely made the best world model ports from the Modern Warfare games!
Just saw it. Feel free to use mine with proper credit.
I saw your clip and it feels a bit strange to hear the 1st person weapon sound. Should use the 3rd person firing sound instead if you can adjust it.