Don't Starve Together

Don't Starve Together

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融合清理/资源再生
   
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9 Nov, 2021 @ 6:04am
25 Jan, 2024 @ 5:46pm
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融合清理/资源再生

Description
Fusion cleanup/resource regeneration

Recycling resources while cleaning up garbage, obtaining non-renewable items and rare items

Manual fusion of unwanted or garbage items will give you a random item (2 for 1)
By default random fusion has a %20 chance of generating something new that can be changed, and it's time for luck
Everything you can put on your body can be fused

The generated random item is any possible item in the world that can be placed on the body, including items that cannot be obtained through normal means
Including various activity items, module items, famine scrap items, various blueprints...
If you still don't need to merge the generated items, you can choose to continue merging.
Probability description:

Same item, same weapon, armor, tool with freshness, %100 chance to spawn item regardless of mode ]
Other random items, probability changes with module Settings, default %20 random items
There are fewer weapons and tools categories, and the probability of spawns is 1/3 normal, except when the probability is set to 100%
Default:

[Freshness of the same item fusion, freshness plus]
[Random food created by mixing different foods]
[Same weapon fusion damage bonus (the lowest durability is half, not less than 1)]
[Optional: Fusion of same weapon into Durable bonus]
[Same tool, staff armor durability bonus, different tools or weapons, randomly generated a tool or weapon]
[Two floating drawings or sculpture drawings, fusion to obtain a random blueprint, including rare blueprint]
[Other combinations merge to obtain a random item that does not contain the above items]
Random case:

[Freshness of the same item fusion, freshness plus]
[Same weapon fusion damage bonus (the lowest durability is half, not less than 1)]
[Optional: Fusion of same weapon into Durable bonus]
[Same tool staff armor durability bonus, different tool weapon staff, randomly generate a tool or weapon]
All other combinations generate a random item, including food, tools, resources, various blueprints and weapons.
Fusion garbage removal
随便写写,娱乐用途, 如果你喜欢的话,点个赞吧!

清理垃圾的同时并进行资源再生,获得不可再生物品及稀有物品
手动融合那些你不想要的或者是垃圾的东西,会随机给你一个物品(2换1)
默认随机融合的情况下%20概率生成新的东西,可以进行更改,拼运气的时候来了
所有可以放在身上的物品都可以融合

该生成随机物品为世界上任何可能出现的并且能放在身上的物品,包括无法通过正常途径获取的物品
包括各种活动物品,模组物品,饥荒的废稿物品,各种蓝图。。。
如果仍然不需要融合生成的物品,你可以选择继续融合。
概率说明:
有新鲜度的同种物品,同种武器,护甲,工具,不论什么模式融合生成物品概率均为%100
其他随机生成物品,概率随模组设置更改,默认%20生成随机物品
武器工具分类物品较少,生成概率为正常1/3,除了概率设置为100%的情况
默认情况下:
【具有新鲜度同种物品融合,新鲜度加和】
【不同种食物融合随机生成一个食物】
【同种武器融合攻击力加和(耐久为最低耐久一半,不会小于1)】
【可选:同种武器融合为耐久加和】
【同种工具法杖护甲耐久加和,不同种工具或武器,随机生成一个工具或者武器】
【两个浮漂图纸或雕塑图纸,融合获得随机蓝图一张,包括稀有蓝图】】
【其他组合融合获得不含上面这些物品的随机物品一个】
随机情况下:
【具有新鲜度同种物品融合,新鲜度加和】
【同种武器融合攻击力加和(耐久为最低耐久一半,不会小于1)】
【可选:同种武器融合为耐久加和】
【同种工具法杖护甲耐久加和,不同种工具武器法杖,随机生成一个工具或者武器】
【其他组合情况均为随机生成一个物品,包括食物,工具,资源,各种蓝图,武器】

--------【【【【【物品栏的视图可以恢复原样,模组界面设置】】】】-----------------
49 Comments
全是板子 6 Aug @ 10:12pm 
不建议使用这个Mod会导致Mod角色无法保存角色存档导致重新选择角色物品什么的都没了(别用别用别用)
我妈不知道我很叼 25 Nov, 2024 @ 5:56am 
一放墙或者打到墙就崩溃,地底一直崩溃
Tarroc 18 Feb, 2024 @ 10:29pm 
融出来一个不知道什么,世界崩溃了
我还是玩风滚草吧:winter2019joyfultearssnowman:
盗号狗我操你妈 8 Jul, 2023 @ 2:56am 
人物给初始化了:steamfacepalm:身上带的装备都没了,倒是没有清理地面物品:steamsad:
北甍  [author] 27 May, 2023 @ 5:49am 
可以设置物品样式为正常
Pupil_passed 26 May, 2023 @ 6:54pm 
可以不修改原来的贴图吗
Cozen 8 May, 2023 @ 8:45am 
用不了啊 拿起物品 右键另一个物品 一点反应没有
oceanus 24 Oct, 2022 @ 4:59am 
MOD是个好mod,就是不翻评论都不知道怎么融合:steamsad:
北甍  [author] 15 Apr, 2022 @ 6:13am 
好的,会尽快进行修复的
南墙 14 Apr, 2022 @ 7:54am 
打死boss的时候崩
崩溃点 尚未适配
错误发生在本mod的代码内,详细信息:
#[string"../mods/workshop-2650110137/modmain.lua"]:401: attempt to index a nil value#LUA ERROR stack traceback:
@scripts/entityscript.lua:1142 in (method) PushEvent(Lua)
<1129-1156>
self (valid:true)=
GUID=100398
inlimbo=false
music = net _bool (00000000455C0400)
AddTaq=function-
./mods/workshop-1185229307/modmain.lua:32
brain =--brain--