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the complete absence of cave starts
and the inconsistancies of "travel", i mean river crossings and mountains, there are flying and teleporting(TP) ways of mouvement but you still cant cross them.
some "rivers" are crossable and other not at all (big desert river,
all underground waterways except bridges)(salinity or "heat" dont stop TP or fly)
i can understand the mountains ones, it create intersting scenarios and chokepoints especially the top right, with only 3 entries
BUT the lack of profince connection cause problems for rituals too
i guess the thing we both want is uncrossable terrain that dont bother rituals/TP
my games get absolutely epic in the late game. thx for the beautiful big map
Cheers