Cities: Skylines

Cities: Skylines

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Weiße Stadt, Modul
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1.893 MB
6 Nov, 2021 @ 1:50am
6 Nov, 2021 @ 2:23am
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Weiße Stadt, Modul

Description
Weiße Stadt, Modul by Yosh



Berlin-Reinickendorf. The "Weiße Stadt" is a large housing estate from the 1920s. It is attributed to the “Classical Modern” architectural style. Up until the beginning of the 20th century, Berlin was primarily characterized by dense development with dark inner courtyards. The “Weiße Stadt” should set a counterpoint here.

The settlement is characterized by a predominantly open building structure made up of perimeter and row buildings with green spaces in between. The white plaster of the building contrasts with colored accents on doors, windows and roof overhangs. The houses have been developed by different architects, so that there is a certain variety of details within the settlement.

On the Aroser Alle there are two roughly 160 m long, slightly curved buildings. The facade design is repeated every two house entrances. In order not to have to create two roughly 160 long, slightly curved buildings - especially one concave and one convex curved - I developed the so-called module. This enables a realistic simulation of the Aroser Allee. The cited facade designs at the house entrances and stairwells as well as the bay windows on the back of the building are concise.

My motivation for this set is based on a lack of classical modern buildings and a lack of row buildings from the 20th century in the workshop. I was also fascinated by the gate and bridge construction. Limited to four buildings and one module, parts of the “Weiße Stadt” in my city project have been recreated as realistically as possible.

The time required for this set should exceed 100 hours. At some point, with so many buildings, I lost track of the total effort. The night illuminations fall back on authentic tenant uses. Occasional assumed damage to facade elements and vandalism are original.

Thank you cbudd for technical assistance.






RICO ready

Find It: "WS Module"

Verts: 3,182, Tris: 2,076, LOD model.





https://www.patreon.com/user?u=13129665





Bridge building
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2647177014&searchtext=

Gate building on the right
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2647189627&searchtext=

Gate building on the left
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2647197498&searchtext=

Row building
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2647205147&searchtext=
13 Comments
Yosh  [author] 15 May, 2023 @ 5:55am 
Thank you for the interest. As far as I know, this is unfortunately an unreleased theme.
Rubén 14 May, 2023 @ 2:47pm 
which map theme is the pavement from?
Alecthelm 12 Nov, 2021 @ 7:39am 
schön, extraordinär und technisch super0 umgesetzt. vielen vielen Dank! gillt für den ganzen Satz:)
Yosh  [author] 9 Nov, 2021 @ 1:19am 
@Tauschgeschäft Hansa @all Du - dies gilt natürlich auch für alle anderen - bist gerne eingeladen, auf Twitter oder spielerheim.de Screenshots zu zeigen. Es ist für mich immer faszinierend zu sehen, was aus und mit meinen Assets alles inszeniert wird.
Yosh  [author] 9 Nov, 2021 @ 1:16am 
@all Heel erg bedankt. Dankeschön. Thank you.
Yosh  [author] 7 Nov, 2021 @ 7:26am 
@algernon Thank you for the interest. The settlement is a UNESCO World Heritage Site. It is known as the "WHITE City" due to the color of the facade. Out of respect for the architectural total work of art in this settlement and the people who live there, the Colourmap does not allow any other color tones. I hope you can understand that.
AmiPolizeiFunk 7 Nov, 2021 @ 4:38am 
top :highlvl:
cbudd 7 Nov, 2021 @ 1:41am 
That's such a valuable pack of assets. Great work!
bakker.patrick 7 Nov, 2021 @ 12:38am 
Danke! They look stunning :-)
algernon 6 Nov, 2021 @ 4:33pm 
Nice, but - can I ask why you did the color maps like that?