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PPG: SCP Foundation Personnel (v4.6)
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File Size
Posted
Updated
53.218 MB
2 Nov, 2021 @ 3:48am
29 Oct, 2022 @ 7:30am
54 Change Notes ( view )

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PPG: SCP Foundation Personnel (v4.6)

In 1 collection by RadioactiveE3
RadioactiveE3's PPG Mods
3 items
Description
DESCRIPTION:
This mod adds various SCP related humans & objects/props into the game (with the main focus being human sprites), some canon, others non-canon. Most foundation internal departments have unique personnel relating to the department itself as well as 4 GOIs. Keep in mind though, GOIs don't have as many humans or objects due to it not being the soul focus of the mod (as the foundation is). If I come up with any ideas in the future and want to throw it in game, they'll probably come in a minor update at some point in time, this mod will NOT be receiving any major/big updates in the future as I now consider this a "finished" mod. Anyways, thanks for downloading and enjoy the mod!

Extra Information:
If you're wanting to look at the changelog of the mod, I always try to keep it detailed for any update besides bug fixes. It can be found here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/2643873749

If you want to learn the basic idea of what a SCP facility consists of, descriptions of what certain personnel do, the different security levels and personnel classes, and perhaps want to know more about the GOI's (the SCP universe's groups of interest) that are included, etc. Take a look here, I made a specific customized guide for this:
SCP MOD LORE GUIDE

CREDIT/KUDOS:
I would like to give a big thanks to 2 mods that gave me inspiration and concepts of designing most of these assets. They are really great mods and I highly encourage you to check them both out, they both really do deserve kudos. I also want to give Fasol_G a special thanks for endorsing the mod and allowing me to use some of their sprites as a template. I have huge respect for them and wish you'd check all their other mods out too. Below you'll find links to the mods I mentioned:
(SCP-610 Mod by Fasol_G)
(SCP-Foundation Mod by pjstarr12, taski, Jade)

MOD'S FAQ:
  • Will SCPs ever be added?
    No, disappointing I know, but designing SCPs and coding special behavior for them is a nightmare (I tried several times). Especially having to design SCPs that are deformed humans or non-humans, which goes into coding hell and custom entity territory (which I know nothing about), dealing with custom coding behaviors for various SCP abilities (which I also know nothing about). Sorry to disappoint, but it ain’t happening, maybe one day there will be a mod pack of functioning SCPs to use from someone else.

  • The lore page of the mod is full of a bunch of non-canon & fan made content?
    Please have a look on the RadioactiveE3's mod collection and refer to the "Mod Expectations" section, thank you.

CONTENT:
> SCP Foundation (SCP)
> United Nations Global Occult Coalition (UNGOC/GOC)
> Chaos Insurgency (CI)
> Serpent's Hand (SH)
> FBI Unusal Incidents Unit (UIU)
> GRU-P
> 2 Protective Face Masks
> 7 Cosmetic Items
> 1 Functional Siren (Takes a long time to load due to the long audio file associated with it)
> 7 Functioning Weapons
> 18 Keycards (Based on lore friendly & secret laboratory keycards)

ATTENTION:
BY DOWNLOADING/SUBSCRIBING TO THIS YOU AGREE, UNDER NO CIRCUMSTANCES ARE YOU TO REUPLOAD OR BLATANTLY REPLICATE ANYTHING WITHIN THE MOD WITHOUT MY PERMISSION. YOU DO HOWEVER HAVE FREE WILL TO USE MY ASSETS TO MODIFY, CREDIT GIVEN IS APPRECIATED.
Popular Discussions View All (2)
4
19 Jun, 2024 @ 3:41pm
PINNED: Official Q&A
RadioactiveE3
397 Comments
RadioactiveE3  [author] 16 Jan @ 2:03pm 
@joão do caveirão
If I ever do update this mod, sadly there won't be any new weapons. Designing weapons are not enjoyable for me. As for the CI commander, he actually doesn't have a helmet, only a gasmask and a peaked cap. The way the colors look, it does seem like a helmet underneath the peaked cap, that's just a bad representation on my design. Perhaps I'll revamp it a little bit more if I ever do another update.
joão do caveirão 16 Jan @ 12:02pm 
and maybe remake the ci commander design i think its kinda goofy that he has a gas mask, a helmet and a ceremony hat at the same time
joão do caveirão 16 Jan @ 11:59am 
amazing mod indeed you could add more guns like stronger weapons for the tau-5 to use
wolfigor774 13 Jan @ 6:41pm 
best scp mod ever thanks sir
opb343 11 Nov, 2024 @ 9:27am 
10/10
You Friend 26 Sep, 2024 @ 11:54pm 
Why Model got revamp for the first release?
EASports™ 5 Sep, 2024 @ 2:11pm 
Site 51 contraption works great with this mod
bleepus 16 Aug, 2024 @ 11:25pm 
oh i just checked, nvm its fine! Srry!
RadioactiveE3  [author] 14 Aug, 2024 @ 6:19am 
@Hotline
What do you mean? Which type of human shade?
bleepus 14 Aug, 2024 @ 3:13am 
hey, just asking. Can you update the shade of all of the personnel to the newer human shade?