RimWorld

RimWorld

34 ratings
More Psychic Ability
   
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Mod, 1.3, 1.4
File Size
Posted
Updated
20.046 MB
29 Oct, 2021 @ 11:23pm
27 Jan, 2023 @ 11:17pm
7 Change Notes ( view )
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More Psychic Ability

Description
More psychic abilities.

Currently has psychic ability:
mechanical divine fall:Summon the Mechanical pawns to fight for you, about 2000 points

Psychic immunity field:Generate a psychic force field to reduce a lot of psychic sensitivity of people nearby

Thermal shield:Form a thermal shield, making the people almost immune to high temperature and energy attacks.

Adrenal hormone burst:Secrete adrenal hormone manually, and take corresponding safety measures to prevent exhaustion in the near future.

cure:Heal friendly people's wounds, but not scars. Only one wound can be cured at a time.

Advanced cure:Heal friendly people's wounds, but not scars. Can heal multiple wounds.

Mental overclocking:Overclocking your spirit will immediately gain 30% mental power, but it will increase a lot of psychic entropy.

Thunder:Using psionics to guide the atmosphere to move in another direction can change the weather, make thunderstorm clouds condense quickly, and speak thunder according to your wishes.

Psychic shock:Relying on their own temperament combined with the function of spiritual attack can frighten everyone to the ground in a large range centered on the caster\ N if the temperament is extraordinary, the effect will be unpredictable. If the caster is really handsome, he can also provide mood bonus for friendly forces and mood reduction for enemy forces.

Psychic vision:Use the powerful spiritual power to traverse every corner of the map to obtain the full view.It's very useful.

Starshards:Through strong mental power, drag meteorites in low earth orbit or space garbage to the surface to achieve the purpose of killing.

Psychic suggestion:When the consciousness of the caster is vague, implant spiritual hints to make him think he was your colonist from the beginning * consciousness of at least 10%*

Fine mind carving:Through superb mental control and mental power, steel is carved into component. The caster will find the steel on the map, make it into component and move it to his side.

It has English and Chinese
Inaccurate English translation,it's translate by machine.
And,the update will continue weekly.
20 Comments
Antares 25 Jul @ 9:26pm 
非常好的扩展,1.6有么有么有么:steammocking:
Feng  [author] 8 Jun, 2024 @ 2:06am 
1.5更新了!但是因为作者一些奇奇怪怪的操作又只能重发,创意工坊同名作品,有一个 For 1.5版本,速看!
Evil Cirno 23 May, 2024 @ 1:45am 
1.5?
千载 17 Nov, 2023 @ 4:36am 
机械神降该更新1.4版本了 增加了玩家控制的机械族之后以前的逻辑不行了,降下来的全是未被控制的机械族,不会主动攻击,玩家操控后取消征召也不会按照小组预定的工作方式进行休眠。而且载入mod会爆一大堆红字……作者快活过来 我们需要你:steamsad:
孕妇·米娅·SAMA 28 Jan, 2023 @ 4:57pm 
汇报一个BUG,高级治愈无法治愈使用后,目标非但没有进行治愈,使用者反而疯狂增加熵到满,环境CE并加载灵能拓展
孕妇·米娅·SAMA 25 Jan, 2023 @ 5:27pm 
说好的过年之前更捏!现在都过完年了还不更!作者咕咕咕!
孕妇·米娅·SAMA 13 Jan, 2023 @ 6:47am 
有部分技能失效了,作者是打算彻底弃坑了嘛
孕妇·米娅·SAMA 12 Nov, 2022 @ 7:21pm 
作者还更新1.4版嘛
永世神选卡大锤 2 Jul, 2022 @ 7:59pm 
Could not resolve cross-reference: No Verse.ThingDef named MPA_Heal_Hediff found to give to Verse.HediffDef MPA_Heal_Hediff
Dragonling 12 Apr, 2022 @ 7:04am 
Could not resolve cross-reference: No Verse.ThingDef named MPA_Heal_Hediff found to give to Verse.HediffDef MPA_Heal_Hediff
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
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