Killing Floor 2

Killing Floor 2

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Killing Floor Kevo the Chav -> Anton Strasser (Offline)
   
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39.953 MB
23 Oct, 2021 @ 1:12pm
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Killing Floor Kevo the Chav -> Anton Strasser (Offline)

Description
This mod replaces Anton Strasser with Kevo the Chav from Killing Floor as well as portrait, head variants icons, uniform variants icons and 1st person arms.
It also comes with custom made specular and normal maps, cause Killing Floor doesn't have them at all.

How to install:
1. Subscribe to this mod and wait until the mod downloading is finished
2. Go to the Steam/steamapps/workshop/content/232090 and find the folder called '2635443553', open it
3. Copy 'BrewedPC' folder to Documents/My Games/KillingFloor2/KFGame/Published (If you don't have this folder, create one).

How to uninstall:
1. Unsubscribe from this mod
2. Go to Documents/My Games/KillingFloor2/KFGame/Published/BrewedPC/Packages/Characters/ and delete 'Strasser' folder
3. Go to Documents/My Games/KillingFloor2/KFGame/Cache and delete '2635443553' folder too.

Before you use this mod, i want to point out some important things here:

1. Character has only 4 texture variants: 2 for body (Raw Recruit, Battle-hardened) and 2 for hair (Dark steel, Blonde steel). It does not come with additional texture replacements (like Day Of The Zed, Vosh skins, Cyberpunk and others) and there is the reason for that. For instance, the size of _TEX file of Day Of The Zed pack alone is 0.99 GB, and it contains texture variants for most characters, and i can't just extract them separately and edit it for one character. Now imagine, if i include all packs of skins (Day Of The Zed, Vosh skins, Cyberpunk and others) the mod size will be absurdly huge, and it's just for one character. So, that's why it's not rational to do that. And i'm not that good with retextures anyway.

2. It is not recommended to use cosmetics that covers the following body parts: eyewear, headwear, facemask, as well as costumes. Kevo already has those and it won't look nice if you going to do that. However, you can use backpacks and armbands cosmetics.

3. You need "Digital Deluxe Edition" of Killing Floor 2 or "Red Orchestra 2" game in your steam library in order to use this mod.

4. It's my first time porting character from another game, so there can be some issues with rigging, model itself or animations.

Known issue:
- In 3d person, character will be stuck in turn around animation loop if you look 180 degrees back.

Credits:
Tripwire Interactive - Killing Floor
Me - rig, icons, recolors, etc.

Enjoy the mod and stay safe!
6 Comments
♤Pin TPOT♤ #SkinsMonkey 1 Nov, 2021 @ 3:11pm 
yo its pathfinder (at least the character he played as in KF1)
S1mpl3_pl4y3r [currently away]  [author] 31 Oct, 2021 @ 10:35am 
@Pirangunter21 Thank you very much! :steamhappy: It's a honor to receive such a feedback from you! Your Killing Floor 2 mods inspired me to do my own! Again, thank you very much and wish you only the best! :steamthumbsup:
Pirangunter21 31 Oct, 2021 @ 5:40am 
ooh nice job
Hobo-Donut 29 Oct, 2021 @ 12:52pm 
Ah, no that's chill. Still, a cool port nonetheless
S1mpl3_pl4y3r [currently away]  [author] 29 Oct, 2021 @ 12:33pm 
Thanks, but i don't do requests. I'm simply not interested in them, sorry for telling you that :steamsad:
Hobo-Donut 29 Oct, 2021 @ 11:24am 
Nice work, you gotta do Mike Noble next!