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SA3 Shotgun bundle (Custom bullet sprites)
   
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Mod, 1.3
File Size
Posted
Updated
1.262 MB
16 Oct, 2021 @ 4:09am
26 Jan, 2022 @ 6:14pm
5 Change Notes ( view )

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SA3 Shotgun bundle (Custom bullet sprites)

In 1 collection by GigaByteWide
GigaByteWide Gun Mods
6 items
Description
June 20th, 2022 update: Due to my Parkinson's effecting my daily life, I may be unable to comfortably create much content for future mod bundles. I'm not sure when a local artist may take up on collaborating with me on gun sprites.

****Please Read: this Mod has been merged in to the Black Market Enclave Armory mod bundle. But I will continue to update this mod as a standalone itself if people don't want to download a whole entire mod bundle. ****

***Oct 27th update: Readjusted damage output, armor piercing rates, stopping power.

***January 26th 2022 update: readjusted all stats as well as doing more work on my shotgun and projectile sprites.

An experimental series of over and under Dual Barrel Shotgun supplied to you by the Black Market Enclave Operatives.

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SA-3 Shotgun - Dual barrel shotgun with a distinctive engraving of TwigRod Co.

Dragon Jaw -
Dual barrel over and under shotgun that is rumoured to spit flames as hot as a dragon tongue. So says the moon sugar addict who developed the ammunition for this experimental weapon.

Riot Shotgun -
Dual barrel shotgun that fires non-lethal rounds strong enough to stun your opponents, but not enough to drop them. Sure hope you carry a sidearm, sonny boy

Slug Gun -
Dual barrel shotgun that hauls off a mass of destructive overkill towards your opponents

WAD Shotgun -
Dual barrel over and under shotgun that discharges uncomfortably heavy and thick wads that were intended to be designed for non-lethal usage. Though the experimental round only seemed to result in abstactly tumbling accuractly in to causing lacerations, or crushed meat and bones.
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Update October 21st, 2021:

-** Now includes custom bullet sprites too~~! Wowee~~!

-**Added Gun_SA3DragonJaw_Shotgun
-Gun_SA3Riot_Shotgun
-Gun_SA3Slug_Gun
-Gun_SA3WAD_Shotgun

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Version 1: Gun_SA3Shotgun

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Plans for the mod:

I still need to learn how to properly create a stun gun variation, I also had to remove the EMP shotgun. It was a very weird testing experience where Pawns would only fire when 4 to 5 blocks from an opponent.

Had to remove the poisoned flechette dart variation, I have no idea how to make custom heddif xmls, so that also removes my idea to include a tranq-gun too.

The scripts for the exploding rounds weren't working out for me, I kept getting nothing but red errors & a bit of headaches.