Total War: WARHAMMER II

Total War: WARHAMMER II

36 ratings
Sharpshooter Rangers – SFO Submod
   
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Tags: mod, Units
File Size
Posted
Updated
131.556 KB
12 Oct, 2021 @ 9:23am
2 Dec, 2021 @ 2:39am
2 Change Notes ( view )

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Sharpshooter Rangers – SFO Submod

Description
To use this mod you should subscribe to the original mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2591026018

This one took a bit too long cuz "reasons"... ¯\_(ツ)_/¯
Anyway, here is the another Submod. I really tried not to cap it, but since originally this unit is intented to be OP, i can't balance it enough. If i can't balance them to match regular units, i will treat them as SFO treats 'specialist' units – Give them cyan unit icon, and leave it

Changes
  • SFO faction passive ability "Unyielding Oath"
  • Increased HP per entity.
  • Fancy legendary status.
  • Hardcapped at 4.
  • Increased range and AP damage.
  • Increased initial cost and upkeep.
8 Comments
Jon 13 Dec, 2021 @ 4:33pm 
Nice, thx!
-v/\v- 2 Dec, 2021 @ 2:49am 
thanks
Markus Dickus  [author] 2 Dec, 2021 @ 2:40am 
Updated.
-v/\v- 1 Dec, 2021 @ 3:46pm 
crash
To infinity and beyond 17 Oct, 2021 @ 1:18am 
thx!:steamhappy:
dnadolny 13 Oct, 2021 @ 4:58am 
That's a shame thank you for looking would this be possible? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2587410522
Markus Dickus  [author] 12 Oct, 2021 @ 10:14am 
@dnadolny After eyeballing all of the tweaks and changes, which are massive, i don't think making SFO Submod is possible at all (at least for me), because most of the features of linked mod, in some way or form, are already implemented in base SFO. So yeah, making objectively good submod, considering all possible overlaps and collisions, to say the least, is hard.
dnadolny 12 Oct, 2021 @ 9:55am 
Would you be willing to make a SFO submod of this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2547778430