Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some modders have also used this (which is even less laggy than VE's CompOversized dll): https://gtm.steamproxy.vip/workshop/filedetails/?id=2543371889
But its not updated to 1.4 yet.
Error Log [gist.github.com]
when i stack 2 and more Glitterworld Component.
there are no image that cause tradelist wired.
i don't know what mod conflicts.
sorry.i'm not good at english.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2813804330
1,Could not load UnityEngine.Texture2D at Resource/Core_Subpersona in any active mod or in base resources.
2,Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.GlobalTextureAtlasManager.TryInsertStatic (Verse.TextureAtlasGroup group, UnityEngine.Texture2D texture, UnityEngine.Texture2D mask) [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0