The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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New Markarth Adventures
   
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9.569 MB
18 May, 2014 @ 1:10pm
17 Jun, 2014 @ 8:34am
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New Markarth Adventures

Description
NEW MARKARTH ADVENTURES
--------"RISE OF THE FORSWORN"--------

This mod is just about to make Markarth and the Forsworn a bit more consistant...

--------------------------------------DESCRIPTION----------------------------------------

- Hours of New Gameplay.

- Markarth enhanced/redux version : of course the decor is a bit modified; with more trees...
but it is much more : fully living, with new houses, new shops, like a bakery and a dwemer company,
some new warrens, a new version of the Silver Blood Inn Tavern, a better blacksmith like a better forge, a bigger market place with more street vendors...
...and many little new things and secrets to discover in town.

- New interactive NPCs : one of the purpose of this mod is to enhance the interest
of the Town of Markarth, by adding a lot of useful and very unique NPCs in the game
like new marriageable npcs, new merchants, new followers...just like new simple citizens,
but with a tangible background.

- Forsworn enhanced faction : discover a new questlike story line,
about the Forsworn wilings about Markarth and Khargand-Zel. All is lore firendly,
with a lot of referencies to the Forsworn background, the rise of a new leader,
Macario, and their imprisoned leader Madanach.

- Mzech ! A new Dwemer Dungeon, filled with dozens of new enemies to beat....Face the Forsworn,
like some powerful dwemer creatures ! Lead your way in a new 7 cells dungeon,
mixing dwemer and cave/mine architectural elements.
It is clearable in 2 different ways as there is two very different entrances...

- Mzech is impleted in all the Main game random quests :
this means you can be asked by the Jarl's intendant/Silverblood Inn Keeper,
to kill the leader of that place.
It also means you can be asked by a courier/the Companions,
to deliver one of your friends imprisoned there.

( Note : it also works for the new shops intown, all compatible with all types
of quests given by the thieves guild )

- Khargand-Zel : New Dwemer style player house :
with some new unique furniture elements, like dwarven libraries,
or an impressive dwarven master bed...like a bathroom, and of course all
the facilities the dwemer technology can offer. And 2 New useful NPCs.

-------------------------------------------HOW TO DO-------------------------------------

- Simple as hell : Just visit this new version of Markarth...
you won't avoid to meet an agressive man named Abello Curio,
and will probably have to kill him...then, like usual, follow your instinct, letters and journals
to lead your way.

-------------------------------------IMPORTANT NOTES AND F.A.Q-----------------------------------

- This Mod is fully integrated ingame, it works with all types of sidequests : couriers,
Inn keeper and Jarl's intendant quests and bounties, like thieves guild quests.

-This mod is a standalone, compatible with Dawnguard / Hearthfire / Dragonborn /
but none is requested.

- NO new recorded dialogs.Sry but I don't have the right stuff to record something
decent...anyway my french accent would break your game...

- Like usual with my work, all is about immersion and the design, so don't wait for
popping markers, or quest popping text windows,there is none. You'll have to do your way,
and take your time not to miss anything...Do not worry, whatever you will do, the mod
and its clearable places can be finished in many different ways,and your progression
will be stepped by nice musics and sound markers to confirm you are on the right way.

---------------------------------------------------------------------------------------------------
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PLease leave a comment and I hope you will enjoy this mod !
Please rate it and fav it !

DON't FORGET TO GIVE A +1 IF YOU ENJOYED.

Thanks to all my suscribers.
MadFrenchie.
Popular Discussions View All (1)
1
5 Jul, 2016 @ 10:07am
Mögen sie Skyrim
Rekhyt
297 Comments
PsychicParasite 3 Jan, 2023 @ 4:53pm 
Always loved your mods! Any chance they will be ported over to Special Edition?
mari-rae 26 Mar, 2022 @ 10:33pm 
I'm having a lot of trouble solving the barred door puzzle to get into the Priest Chamber. I read the journal and the note. There are 3 pressure plates, two levers and a rotating valve in an adjoining room to manipulate. I have tried all the combinations I can think of and the bars still stay in place. Any hints would be welcome. Totally frustrated!
mari-rae 9 Sep, 2021 @ 8:35am 
Help! I can't find Enora! any hints without spoilers?
Sheldor 30 Nov, 2019 @ 1:27pm 
Never mind. Found his ID. If an NPC dies, don't use resurrect, follow these commands:

Prid <ref ID> Of course you have to know the ref id
moveto player (optional, but I enter it anyway)
recycleactor

This resets the NPC since I read when an NPC dies, it creates a death script and just using resurrect doesn't always work out well. This method, at least for me, works like a charm. Every NPC I applied this to is alive and doing well.

For instance. In the Dark Brotherhood Resurrection mod, I need the souls of 7 virgins, which created Virgin Black Soul gems. I killed two virgins multiple times and used the commands aforementioned. Again, it worked for me, so I am not saying it will work for everyone. If you played Skyrim for any length of time, not everything works on all computers.
Sheldor 29 Nov, 2019 @ 11:06pm 
Same here about Abello Curio. Been in and out of Markarth multiple times but never encountered him. Could resurrect using the ref. code if anyone has it.
Rammstein.dag05 10 Feb, 2019 @ 3:23pm 
curio can be found near karakhand zel
GrumpyGrizzley907 13 Oct, 2017 @ 3:19pm 
NICE Mod. Dungeon cleared. abello and marcario found and dealt with. Enora found. where is the other lady? scytha (my spelling is off)? when/how can I find her?
Snorlax 21 Aug, 2017 @ 3:25pm 
Btw i haven't been able to find Curio in Markarth, forgot to mention :/
Snorlax 21 Aug, 2017 @ 3:18pm 
I need help anyone, i downloaded this mod years ago and recently reinstalled skyrim. I have a misc quest leading me into mzech, but i just cant find away to enter it. Can anyone please help by telling me how i can open the the gate right inside the mzech building? the lever is on the other sider, i just cant find a way.
Momcat 4 Aug, 2017 @ 11:31am 
I agree totally with LWJ5573's comments. Excellent mod!