Stellaris

Stellaris

58 ratings
No limitations - civics
   
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File Size
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Updated
420.637 KB
25 Sep, 2021 @ 6:45am
17 Aug @ 3:07am
23 Change Notes ( view )

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No limitations - civics

In 1 collection by drachenklinge4 (hart)
No limitations - the complete pack
6 items
Description
Removes a lot of limitations from civics:
- You can now choose civics independend from your ethics
- you now can choose normal civics while being a megacorp
- also enabled special civics for being chosen (for example FE civics)

Also try out my other mods:
- No limitations - edics https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2611084299
- No limitations - megastructures https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2611073465
- No limitations - species traits https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3479640493
- Meaningful Spy Operations - Overdrive https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3244169884
- Meaningful spy operations https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2617191468
38 Comments
drachenklinge4 (hart)  [author] 19 Aug @ 9:21am 
@pwrite2020 I did not change the amount of civics an empire can have.
pwrite2020 19 Aug @ 9:16am 
is the max still three civics? or can you get more than that with this mod?
drachenklinge4 (hart)  [author] 17 Aug @ 3:14am 
@Worf Bodysnatchers is now allowed with doevouring swarms and evolutionary predators. I inially did not allow it for devouring swarms as the secondary species will probably immeadely be purged.
Worf 16 Aug @ 8:42am 
Whilst working at 4.0 it does not seem to affect the new Biogenesis stuff. I dont know it it takes alot of work to unbrick but id really like to take Bodysnatcher with Evolutionary Predator and or Devouring Swarm to make some Zerg Xd
marco.medina 16 May @ 6:15am 
You are the best!
drachenklinge4 (hart)  [author] 16 May @ 12:19am 
@marco.median you are right. There was an error in the code preventing some FE civics from appearing. It is now fixed.
marco.medina 15 May @ 12:38pm 
Not sure if anyone else is having the same issue but the specials civics like the FE civics for example, are not showing up in empire creation. And even when I try to add them via console commands it does not add the civic. This is the only mod I am running.
霜糖大油条 9 May @ 2:31am 
@drachenklinge4 (hart) Sorry, I just saw the reply, thank you for the great work!
drachenklinge4 (hart)  [author] 8 May @ 6:18am 
The mod is now updated to 4.0
drachenklinge4 (hart)  [author] 31 Oct, 2024 @ 5:22am 
The mod now has been updated to 3.14
@Ser Gary Goonin it usually takes a few days after a new patch gets released to check and update the mods.