Space Engineers

Space Engineers

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AF-01B Skyhawk
   
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Type: Blueprint
File Size
Posted
Updated
2.761 MB
25 Sep, 2021 @ 12:54am
22 Jul, 2022 @ 3:44pm
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AF-01B Skyhawk

In 3 collections by BlueBirrb
CFR Celestial Federal Republic
88 items
AF-01 Skyhawks
4 items
Triton Republic
69 items
Description
1 Mod for the cockpit gunner.

The Celestial Federation main Multirole Aircraft on planets serving admirably on Earth, Mars, Triton, Pertam and Alien Planet. Equipped with decent amount of firepower for it's intended roles.

Built from the need of the Celestial Federation for a strike aircraft, Heavy Atom Industries initially offered the Spacehawk for that role, but was soon found to be unsuitable for atmospheric use...the hydrogen didn't last long on planets with strong gravity....so our engineers at Heavy Atom Industries went back to the drawing board and began converting the Spacehawks to Skyhawks the variant intended for atmospheric use...

Eventually 4 Variants were made

A variant with no guided missiles or any sophisticated equipment intended as a cheap multi role aircraft
B Double Seater Strike/Interdiction/Reconnaissance/Interception variant with some decent capabilities.
C Single Seat Strike/Interdiction/Interception/Fighter variant with 2 Turret and Beam Ride Guided Missiles
D A dedicated high altitude interceptor with 2 Guided missiles, meant to even bring down satellites.

Our Pilots:
"Me and my Weapon's Officer love this fighter, it is indeed a true fighter bomber does anything you want and it brings great deal of ordnance to the battlefield,it is flown by elites and does it's job nicely at Interdiction and Interception, we sometimes remove the missiles and do high altitude reconnaissance over enemy territory, and we make it back home"

"After targeting enemy base with missiles we returned home and strafed lots of enemy targets on the way back and took damage and still made it back home, it is really good at multi-role"

Our Engineers:
"Always strike from afar"
"And really just use it for some undercover tacticool missions."

Primary Roles:
Interdiction Strike ( Base Attack), Reconnaissance, Armed Reconnaissance, CAS

Secondary Roles:
Interception, CAP, Fighter Sweep, Escort

The pilot flies the aircraft and controls the Auto Cannons and Assault Cannons and can fire the Torpedoes

The Gunner pilot has got access to the Designator Turret and the Bottom Camera for visual identification and reconnaissance and can fire the missiles, and control the LAMP script attack parameters.

Power is generated by 2 Small Reactors and stored in 2 Large Batteries and Dozens of Small Batteries

Armament:
3 Auto Cannons
2 Assault Cannons
2 GT-02 Guided Torpedoes

Uses various Scripts like
WHAM
LAMP
Whip's Turret Based Radar
SIMPL

Systems:

2 Small Merge blocks for Missiles

3 Cameras Front, Bottom andTurret
4 Gyroscopes
4 Programmable blocks
Antenna
2 Sound Blocks
Air Vent is present for air to the cockpits
1 Comments
Truman Corporation 19 Aug @ 2:37am 
A beautiful design! I really like it.