Space Engineers

Space Engineers

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AF-01C Skyhawk
   
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Type: Blueprint
File Size
Posted
Updated
2.235 MB
23 Sep, 2021 @ 1:24am
22 Jul, 2022 @ 3:43pm
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AF-01C Skyhawk

In 2 collections by BlueBirrb
CFR Celestial Federal Republic
88 items
AF-01 Skyhawks
4 items
Description
The Celestial Federation main Multirole Aircraft on planets serving admirably on Earth, Mars, Triton, Pertam and Alien Planet. Equipped with decent amount of firepower for it's intended roles.

Built from the need of the Celestial Federation for a strike aircraft, Heavy Atom Industries initially offered the Spacehawk for that role, but was soon found to be unsuitable for atmospheric use...the hydrogen didn't last long on planets with strong gravity....so our engineers at Heavy Atom Industries went back to the drawing board and began converting the Spacehawks to Skyhawks the variant intended for atmospheric use...

Eventually 4 Variants were made

A variant with no guided missiles or any sophisticated equipment intended as a cheap multi role aircraft
B Double Seater Strike/Interdiction/Reconnaissance/Interception variant with some decent capabilities.
C Single Seat Strike/Interdiction/Interception/Fighter variant with 2 Turret and Beam Ride Guided Missiles
D A dedicated high altitude interceptor with 2 Guided missiles, meant to even bring down satellites.

Our pilots say:

"Compared to the A...it has got less rocket launchers for the sake of 2 Torpedoes, and that greatly help us in our missions and extends our combat abilities"

"I think this is the best light tactical fighter-bomber, when we enter combat we have trust in our machines to get the mission done, we went to strike a high value target base with our missiles we did it from stand off and used the turret camera for aiming and guiding the missiles, the enemy base took direct hit and intelligence confirmed we got the high value target"

"It does everything you want"

Our Engineers say:
"It is good trust us"

Primary Roles:
Interdiction, CAP, Interception, Fighter Sweep

Secondary Roles:
Reconnaissance,Armed Reconnaissance, CAS.

Armament :
3 Gatling Guns
2 Assault Cannons
2 GT-02 Guided Torpedoes, uses CTC for Turret guidance or Beam Ride Mode, grab the turret camera yourself and manually guide the Torpedo where you want

Uses various Scripts like
Whip's Artificial Horizon
Whip's Turret Based Radar
WHAM
LAMP

Power is generated by 1 Small Reactor and stored in two Batteries and 16 Small Batteries

Other Systems:
Antenna
4 Gyroscopes
2 Small Merge Blocks
3 Cameras Front and Bottom and turret
Warning Sound block
Hidden Air Vent is present for air to the cockpit
2 Comments
BlueBirrb  [author] 5 Nov, 2022 @ 3:47pm 
You need to have scripts enabled, there is a toolbar dedicated to LAMP program, number 7 is to fire, this version uses either of two modes, BeamRIDE manual aiming, you can do it with the CTC camera, or Turret but it works up to 600m only, no need to guide
G1gg1l3s 5 Nov, 2022 @ 3:44pm 
How does the guided missile system work?