Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Neutral Units for Hire (Lord of Skulls)
   
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22 Sep, 2021 @ 10:15am
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Neutral Units for Hire (Lord of Skulls)

Description
DLC Required:
Warhammer 40,000: Gladius - Lord of Skulls

Mod Features:
Adds the ability to buy Lord of Skulls from Jokaero Trader Encampment buildings. The unit is sold as an "item" that can be used by any unit with an inventory to "summon" the Lord of Skulls into the world. Once the item is used to summon the unit, the item is consumed. There is a 1 turn "cooldown" wait period after purchasing any item (including this one). All units purchased from the Jokaero Trader Encampment cost influence and influence upkeep:

Influence Cost
Influence Upkeep
Lord of Skulls
1000
50

The influence upkeep costs do not take effect until the unit is summoned. Carrying the item does not cost influence upkeep.

This item is available from the start of the match. The price is fixed, and does not change.

Known Issues:
⬥ When purchasing neutral units from the Jokaero Trader Encampment the influence cost will show correctly, but the upkeep cost will appear in the description (see image #1).

⬥ When enabling/disabling this collection of mods (Neutral Units for Hire, Kastelan Robot, Cybernetica Datasmith, and Lord of Skulls), you must enable/disable them all at once. The in-game mods screen doesn't register individual enabling/disabling of these mods. They must be all on, or all off.

Compatability:
Conflicts:
Neutral Units for Hire, Kastelan Robot, Cybernetica Datasmith, and Lord of Skulls are all stand alone mods. They are safe to use together, but do not require each other to function.
Features:
✅ Works with re-scaling mods that re-scale neutral units. ❌ Does not conflict with mods that add in neutral units, however, the added in neutral units will not be able to be purchased from the Jokaero Trader Encampment.
Load Order:
In the in-game mod list menu, this mod should be: ⬥ Anywhere

Mod Location:
All Gladius mods you subscribe to from Steam are located in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\489630

This mod's SteamID: 2608755943

Issues, Problems, & Feedback:
Please let me know as soon as possible if you have ANY issues or problems with this mod (or any of my other mods). If the problem is on my end, I will do my best to fix it. I have tried to thoroughly test these mods before publishing them, but some bugs will inevitably slip through. Thanks in advance, and enjoy!




Additional Mods:

Other Mods:
Below is a link to an organized list of some other mods you may want to try out. Have fun!

Sᴋɪʀᴀᴛᴀ's​​​​​
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18 Comments
Skirata  [author] 27 May, 2023 @ 8:23am 
@Lilith No problem! Feel free to use the updated mod in the meantime if you want to mess around with the other units. Have fun! :steamthumbsup:
Lilith 27 May, 2023 @ 8:18am 
Cool, thanks! I'll make hireable in my private mod once I get the DLC
Skirata  [author] 27 May, 2023 @ 7:52am 
@Lilith Alright updated the Neutral Units for Hire mod to include Poxwalkers. Sorry again for the wait. Happy modding!
Skirata  [author] 27 May, 2023 @ 7:11am 
@Lilith Go nuts! It is pretty easy to mod the game, but unfortunately pretty limited. Still hoping for more modding options in the future.
Lilith 26 May, 2023 @ 5:34pm 
Good news is, I didn't realise how easy it is to mod this game, so I am making a private mod and using your code as a base, hopefully you don't mind that, but I will make the poxwalkers hireable in my private mod, but yeah thanks for the reply.
Skirata  [author] 26 May, 2023 @ 5:18pm 
@Lilith No problem Lilith. I will indeed be adding Pox Walkers to the Neutral Units for Hire mod. Sorry again it wasn't clear. You will be able to hire them assuming you have the Firepower DLC.

I'm glad more people are getting into this game. It's a nice chill but intellectually stimulating experience. Hope you and your friend have fun in coop :steamthumbsup:
Lilith 26 May, 2023 @ 4:16pm 
Anyways not trying to sound demanding, but you still didn't answer my question, is pox walkers going to be planned to be hired as neutral units in your series of mods where you hire neutral units. Please don't take this as me being super demanding, I just want that simple question answered, again not trying to rush you.
Lilith 26 May, 2023 @ 3:54pm 
Yeah, plus it is free to keep this week, meaning there will possibly be more players, I love this game, with my autism im hyperfixated on it now, plus I have a friend who has been playing co-op with me a lot.
Skirata  [author] 26 May, 2023 @ 3:53pm 
@Lilith No problem, no harm done. Just updating you on the situation. I was thinking about posting a "pending update" on the remaining mods that I had to still update, but didn't think there were enough players left to warrant it lol. I'm glad some people are still playing this fun game :)
Lilith 26 May, 2023 @ 3:44pm 
It's fine, I just started using mods, since I started playing gladius a couple weeks ago. I wasn't rushing you or anything, it's just that I want to know if there is confirmation that poxwalkers will be added to the list of neutral units to be hired eventually.