Tabletop Simulator

Tabletop Simulator

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Terrortorial Acquisition
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 2, 3, 4
Language: English
File Size
Posted
Updated
467.807 KB
20 Sep, 2021 @ 3:15am
20 Sep, 2021 @ 9:05am
2 Change Notes ( view )

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Terrortorial Acquisition

Description
Targets - Graveyards
Circle Tokens - Friendly Territory
Cube - Units

The game is designed for 2-4 players

Win conditions:
The player with the largest territory after 10 turns wins

General Rules:
All players start with 1 unit at opposite edges of the board

1 unit must be in the graveyard in order to produce new units

Maximum of 5 units per space

graveyards and the starting disc can produce 1 unit per turn

Players can do 2 actions per turn

Available Actions:
Produce Unit - spawn 1 unit in any friendly territory adjacent to a graveyard or starting disc

Move - Move a unit to any adjacent space

Attack - Attack any enemy unit in an adjacent space

Support - Reinforce a unit to add to their total number of attacking/defending units

In order to claim territory a player must move a unit into the territory they want to claim

Combat Rules:

Standard Attack:
In order to win an attack the attacking player must have a greater number of units than the defender

Stalemate:
If the amount of attacking units is equal to defending units both units are destroyed

Support:
Add the number of support units to the attacking or defending units