Project Zomboid

Project Zomboid

799 ratings
Addicted To Weight
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File Size
Posted
Updated
693.979 KB
18 Sep, 2021 @ 2:43am
23 Aug @ 3:06pm
16 Change Notes ( view )

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Addicted To Weight

Description
Overview :
Display weight information on digital watch panel. (for Build 41.5*)
Confirmed to work with Build 41.78 and also work on MP.

Features :
  • Displays the weight information as a number (integer part) and a gauge (first decimal place).
  • Displays the weight Increase/Decrease status based on calorie intake.
  • Displays the timezone information as DAY/NIGHT icons (switch at 6:00 and 18:00).
  • Notifies with an sound alert when weight changes. (Option)

Options :
These options are available with Mod Options.
  • Show Human Icon : Can specify whether to show or hide.
  • Weight Change Notification : Can specify whether to enable or disable.

Known Issues :
  • Nothing at this time.

Future plans :
  • Improvement display for "Clock display size : Small"
  • Bug fix (if exists)

Remarks :
  • You may add it to your mod pack without confirmation and credit. However, please use at your own risk, as I have not been able to verify that it works with SP.

Release Notes :
  • v1.15 - Added Translation (DE).
  • v1.14 - Improved display.
  • v1.13 - Improved display and added ShowHumanIcon option.
  • v1.12 - Changed to display the last two digits if the weight exceeds 100.
  • v1.11 - Supported "Clock display size : Small".
    Please refer to "Change Notes" for the older history.


[ko-fi.com]

Workshop ID: 2604943386
Mod ID: P4AddictedToWeight
Popular Discussions View All (3)
4
8 Jan, 2022 @ 11:00pm
About default of Sound Alert
PePePePePeil
2
23 Aug @ 3:09pm
PINNED: Translation file here
PePePePePeil
124 Comments
original what was this human icon even for
PePePePePeil  [author] 23 Aug @ 3:26pm 
@aquelarrefox
I'm glad it worked out okay, sorry for the late reply!
aquelarrefox 12 Jul @ 9:18pm 
supper cool i commented the line in a copy of bigger avatar mod and do what i was requesting thanks for the patient. 10+ barrilete cosmico
PePePePePeil  [author] 11 Jul @ 8:08pm 
@aquelarrefox
Okay, please commet out below in vanilla lua source.

\media\lua\client\XpSystem\ISUI\ISCharacterScreen.lua L.140
> self:drawText(weightStr, self.xOffset + 10, z, 1,1,1,0.5, UIFont.Small);
aquelarrefox 11 Jul @ 10:18am 
no, i want to erase the weght from cheracter panel and only show the chevrons. So the game dont showme the weight. only way its using the mentioned mod for thge bascula
PePePePePeil  [author] 11 Jul @ 5:24am 
@aquelarrefox
I am not fluent in English, so I am sorry I did not read your intention correctly. if you want to remove the display of weight and other information in Weight Scale Mod, you should be able to modify WeightScaleWindow.lua. However, I think you should ask the owner of the mod if you can modify it or not, so I will not go into details.
aquelarrefox 7 Jul @ 8:09am 
no only chevron in the character panel, yes its out of the scope of this particular mod
PePePePePeil  [author] 6 Jul @ 10:26pm 
@aquelarrefox
Do you mean that you would like to have only use the chevrons for weight information from the clock panel in this mod? If so, I would like to refrain from supporting that as a mod because that support would be out of the concept of this mod.

If you want to hide it for personal use, please comment out the implementation below.

/lua/client/P4WeightIndicator.lua LL.37-40

self:drawTexture(self.hTexture, x, y, 1.0)
self:drawTexture(self.wTexture, x + 21, y, 1.0)
self:drawTexture(self.dTexture1, x, y + 8, self.color.a, self.color.r, self.color.g, self.color.b)
self:drawTexture(self.dTexture2, x + 11, y + 8, self.color.a, self.color.r, self.color.g, self.color.b)
aquelarrefox 22 Jun @ 1:01pm 
could you gime a hint bro, i want to hide the weight in the panel (im using label size and i want only to see the label not the weight, mybe only the chevrons if its posible to be force to use Weight Scale mod). as far i know you have learn about weight print values, could you give me a hand so i can patch it?
PePePePePeil  [author] 24 Feb @ 10:15am 
@Zenethian
You are welcome :)