ARK: Survival Evolved

ARK: Survival Evolved

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Vanilla Plus 0.1.1 Early Beta (Outdated | Link to Updated Version in Description)
   
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Content Types: Mod, Structures, Weapons
File Size
Posted
Updated
12.267 MB
14 Sep, 2021 @ 10:56am
2 Oct, 2021 @ 5:28pm
5 Change Notes ( view )

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Vanilla Plus 0.1.1 Early Beta (Outdated | Link to Updated Version in Description)

Description
NEW VERSION! (Click here)

PLS Download the new Version before using this mod!

Vanilla, but better!
Pls let Feedback in the Comments!

Use on own risk, dont use it on Servers, cause unbalance issues!



[discord.gg]

Bugs:
If you find any Bugs, let me know in the comments!

Added:

- Longneck Sniper
- Upgrade Table
- Spyglass Plus (Improved Spyglass)

Changed:

- Advanced Sniper Bullet (Level Change from 83 to 50)

(More things will be added and changed in the Future)

Mod ID:
2602025581

Have fun with my mod and pls experiment with it!
Popular Discussions View All (1)
0
14 Sep, 2021 @ 11:18am
Bugs
𝕍𝕚𝕔𝕥𝕠𝕣
10 Comments
Xander Floyd 21 Oct, 2021 @ 3:16pm 
No problem. Sorry if I seemed a little overly critical here, it was late and I really was excited to have that semi-automatic.
𝕍𝕚𝕔𝕥𝕠𝕣  [author] 21 Oct, 2021 @ 5:42am 
Thanks for your feedback and yeah its my first mod, i'm just experementing with it, i will try to balance this mod, which is harder for me than you think, cuase im not into this matter and i'll try my best, but thank you for your feedback.
Xander Floyd 20 Oct, 2021 @ 7:20pm 
As for the Advanced Sniper Bullet problem, might I suggest simply creating a new engram entirely for the Longneck Sniper? It might be simpler to do so and might allow more control over damage values and crafting costs and so on. Maybe something simply called Sniper Ammo?
Xander Floyd 20 Oct, 2021 @ 7:18pm 
...The addition of a piece of gear is actually inconvenient for users of the Upgrade Station mod, for it bases upgrade costs on increasing base materials. This would mean each upgrade would take double the number of Longnecks to perform, which increases the costs exponentially if those rifles are crafted themselves. It'd be less of a headache for the costs to be simplified for the sake of those who want to upgrade the rifle.
Xander Floyd 20 Oct, 2021 @ 7:18pm 
My third point is better made in the Bugs discussion, as I don't think this last problem was intentional. Overall, I was excited to finally have that semi-automatic rifle that would go in between the pistol and assault rifle, rewarding accuracy with more power than the pistol. I was disappointed in the rifle in the end, but I did see that this was your first mod, so I'm not too upset. Frustration aside, I do think there's a chance to fix some of the problems here.
Firstly, make the Longneck Sniper semi-automatic, and remove the requirement of a Longneck Rifle from the crafting costs...
Xander Floyd 20 Oct, 2021 @ 7:18pm 
2. I understand from experimenting with engram levels in Beacon myself that it isn't exactly easy to change the level at which they're learned, but I want to point out that despite what the change notes say, the Advanced Sniper Bullets (which are used for the Longneck Sniper), are still learned at level 83, and not level 50, rendering the Longneck Sniper completely useless until then, unless the player is lucky enough to come across a blueprint.
Xander Floyd 20 Oct, 2021 @ 7:18pm 
Couple things:
1. The Longneck Sniper (which appears on the outside to be a Fabricated Sniper Rifle with the scope removed) loads only one bullet into it at a time. I don't know why this was done, as the screenshot suggests that it has the same capacity as a Fabricated Sniper, what with the magazine being clearly visible. It doesn't feel like much of an upgrade over the regular Longneck, aside from a slightly faster reload time, especially since it costs a Longneck Rifle to craft. I feel that this would be more of a satisfying upgrade if it was a semi-automatic rifle with a magazine capacity of like, 12 or 13 shots. This is supposed to be Vanilla *Plus*, no?
𝕍𝕚𝕔𝕥𝕠𝕣  [author] 21 Sep, 2021 @ 12:12pm 
Yeah i will add some Screenshots!
LuckyOwl 18 Sep, 2021 @ 8:12pm 
May you add ingame pictures
𝕍𝕚𝕔𝕥𝕠𝕣  [author] 14 Sep, 2021 @ 11:19am 
If you have any questions, write them in the comments.