Legend of Grimrock

Legend of Grimrock

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Dagros Prison (lvl 1-3) v0.3
   
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14 May, 2014 @ 3:04pm
20 May, 2014 @ 12:45pm
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Dagros Prison (lvl 1-3) v0.3

Description
After a massive earth quake, you wake up to find yourself chained with three others in a small dark room. A stone face peers out at you through the darkness with its one glaring red eye. Below the face lies a note. Get out of cell and fnd out why you are here. Use your mind and eyes to find secrets and solve puzzles.

Party build: Any thing but all Mages.
difficulty:Medium

Modder note: This is only the three levels. Third level isnt finished. I will be making more levels, and fleshing out the story and changing the levels abit. Will have a final version at some point. Have fun and please comment sugestions or concerns.
5 Comments
c.c.wolff 24 Mar, 2015 @ 9:16am 
Someone gathers Monsters for what reason? a very nice idea, performed well. Exspecially the atmosphere in the beginning is intense. The right sense of wonder, which makes you curios to go Forward. Afterwards it becomes a Little bit boring, because there is not so much new and the puzzles or Tasks are not so demanding. But at last, a fine dungeon
Bradley 26 May, 2014 @ 3:08am 
Was fun, like ghostbird i was triked because of the key under the shield in the second level, lets see what happen going further, waiting for the others levels
Calcifire ☽  [author] 23 May, 2014 @ 7:39pm 
Ghostbird, the gear key is for another a different level, in the second room of the second level where the 2 Crowens are, at the north end of the room it splits into 3 hallways, the left one or west one lead to the next level. The key is held by one of the soldiers before you get to the crystal. I hope this helps you, I dont want to give to much away.
Thanks for the input, look forward to the next update in the next day or so.
Calcifire ☽  [author] 15 May, 2014 @ 7:27pm 
yeah that is it for now. Will be adding more in the next few days. Any sugestions on making it more challanging?
CryptoCrash 14 May, 2014 @ 11:06pm 
I got the the end of the hall with the pits and poison clouds, i take it thats the end for now? I loved what i saw do far, the pacing and mood set by the mod is nice. It could be made a little harder. I look forward to seeing more.