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Oni of the Rim: Expanded Armoury
   
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Mod, 1.3
File Size
Posted
Updated
514.283 KB
10 Sep, 2021 @ 10:29am
12 Sep, 2021 @ 8:43am
2 Change Notes ( view )

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Oni of the Rim: Expanded Armoury

Description
This mod adds extra weapons and security buildings for the Oni Race. Featuring a lot of yokai narcotic poisoned weapons.

New normal weapons added: kanabo (a spiked club), yumi bow.

Yokai narcotic poisoned weapon variant: kunai, yumi bow, dart rifle and grenades.

New primitive yokai narcotic trap that explodes in a 3x3 area, available to the Oni start as they will now be given the Yokai Narcotic research. Costs 5 leathers and 1 narcotic.

New industrial turret that shoots yokai narcotic darts, and refilled using yokai narcotic. Shorter range and less damage than normal mini-turrets, burst shot of 4 darts. Specialised for downing lightly armoured or unarmoured enemies. Useless against toxic immune enemies and mechanoids.


Requires Oni of the Rim By Mori Ginto, Tarojun and Lucky.
6 Comments
Inquisition 26 Oct, 2021 @ 6:51pm 
Take care Tarojun!
DestyNova 28 Sep, 2021 @ 2:39pm 
Sorry to hear about your situation, hopefully things will turn around for you. I did test the new land mines made with Yokai narcotics and leather they work with CE. I must admit I am quite fond of the Oni of the Rim mod and it is always on my mod list. Thanks for the effort you have put into it :)
Tarojun  [author] 28 Sep, 2021 @ 2:32pm 
Some of the newer stuff is not CE ready, I been reluctant to dive into it at the time, and did a quick removal of them but it seems I missed the turret. The grenades arrangements intimidated me a bit that I gave up to try again later when I get a huge drive to push through on modding, which unfortunately happens at random.
Unfortunately, for the foreseeable future, it is most unlikely because of personal troubles and terminal care for a pet.
DestyNova 28 Sep, 2021 @ 11:28am 
Hello. Just got to the point where I got to test the new Yokai narcotis dart turret, but atleast in CE it does not seem to work. I had the turret installed with power and it had 30/60 ammo but did not track or fire at enemies. Looking at the stats for the turret it seems like it had Vanilla stats and not CE stats. Took a screenshot showing the turret installed and non working with 2 Revenant tallon raiders trying to destroy it. Screenshot at https://1drv.ms/u/s!Ask9fp52FpxlgtQL4iE9mzHetKmbnQ
Tarojun  [author] 12 Sep, 2021 @ 8:42am 
Sent a CE bugfix to Mori, waiting for him to upload. I muddled some patches between both mods, and also changed some defnames and texture tags.

This one I can fix immediately, forgot to upload it before going to bed.
DestyNova 12 Sep, 2021 @ 8:22am 
Tried this mod but got an red error message saying:
[Oni of the Rim: Expanded Armoury] Patch operation Verse.PatchOperationSequence(count=14, lastFailedOperation=Verse.PatchOperationReplace(Defs/ThingDef[defName="Oni_Kurabu"]/tools)) failed
file: D:\Steam\steamapps\workshop\content\294100\2598309077\OtherMods\CombatExtended\Patches\CE_Patcher_Weapons.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Error log uploaded at: https://gist.github.com/HugsLibRecordKeeper/8f32463f65907e2a38d890abf2d22026

This mod was loaded after Oni of the Rim main mod and after Combat Extended.