Project Zomboid

Project Zomboid

2,551 ratings
Pitstop
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File Size
Posted
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152.545 MB
10 Sep, 2021 @ 1:38am
26 May, 2022 @ 1:52am
52 Change Notes ( view )

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Pitstop

Description
For B42, we plan to update the map as soon as the new mod tools are available. This process will take some time and we plan to do it properly, with love.

Planned Changes:

- Rebuilt from the ground up
- Made time period appropriate
- Add basements, animals
- Utilize new vanilla tiles
- Update the buildings, move them around slightly and make the map flow better
- Adjust zombie spawns
- General bug fixing and tinkering
- Removal of meme sillyness

Pitstop is a map mod located between Rosewood and Muldraugh.
To server owners, feel free to add our mods to your modpacks. We grant permission to all.

This map strongly requires the additional tile packs. If you have any tile issues please make sure you have 2x textures enabled and you also have all the tiles turned on in your modlist!

This map also contains InverseFlux's cell dedicated to a space museum and a lab. Lots of zombies, lots of custom gear.

[www.paypal.com]

DO NOT use both at once.

Pitstop: Newest Version with a complete rework
Pitstop Legacy: Original 6 cell map

Workshop ID: 2597946327
Mod ID: Pitstop
Mod ID: PitstopLegacy
Map Folder: Pitstop
Cells: 46x4, 47x4, 30x35, 30x36, 30x37, 30x38, 31x37, 31x38, 32x37, 32x38
Popular Discussions View All (9)
4
5 Jul, 2023 @ 4:12pm
Question for Authors
Melinity
4
2 Oct, 2021 @ 12:33am
A heads up.
WiseCog
3
6 Jun, 2023 @ 6:53pm
No vehicles
Kulprit
780 Comments
Funi Munke 27 Jan @ 11:35am 
Where do you find the pulse rifle and other unique firearms?
OneMeanRabbit 11 Jan @ 12:38pm 
Just wanted to say thank you, favorite b41 map! Can't wait for b42 update.
(PlentyT)  [author] 4 Jan @ 3:53am 
@✪Sr.Pan The game has mechanisms to limit the number of zombies on screen. When you clear an area and leave, the game may spawn additional zombies that we're limited before. Additionally, the zombie migration option allows zombies from adjacent cells to move into the cleared area. In map-making, we can only influence the number of zombies that spawn via the heat map, but we don’t have control over other spawn settings. If you disable respawn, it will also be disabled on our map.
Mr. Buu 3 Jan @ 5:51pm 
Yeah I try turning off the respawn and they are still keep spawning over and over again T-T
InverseFlux  [author] 2 Jan @ 8:01pm 
@✪Sr.Pan - that's awesome that you love it! It's a pretty dense populated map, not sure what would cause the "respawn". it's likely the zombies regrouped outside the city and are filtering/resettling into the areas you thought were cleared.
Mr. Buu 31 Dec, 2024 @ 8:31am 
I love this mod and the city style, but Im having a problem with the zombie spawn just in Pitstop, they keep spawning :c
Dylan [Working on maps]  [author] 20 Dec, 2024 @ 1:43am 
Appreciate that @Fishthicc
Fishthicc 20 Dec, 2024 @ 1:04am 
@Dylan much love for you and the others that are helping with the project. Can't wait to see what you have in store for B42.
Dylan [Working on maps]  [author] 20 Dec, 2024 @ 12:47am 
@Fishthicc It will be. Added details to the description. It might take us a while but it will be worked on.
Fishthicc 20 Dec, 2024 @ 12:01am 
This is my favorite map mod of all time. I hope it gets updated to B42!