Tabletop Simulator

Tabletop Simulator

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Dicey Cards
   
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2 Sep, 2021 @ 4:15am
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Dicey Cards

Description
Welcome to Dicey Cards...

The goal of the game is to kill the other player(s). This is a 2+ player game, so please bring as many people as possible. The game begins with a Draw One, Play One rule. Certain cards will make you play less, some more. THE COST OF THE CARD IS IN THE UPPER LEFT HAND CORNER OF THE CARD. IF THE COST IS BLANK, IT IS FREE TO PLAY. THIS IS HOW YOU COLLECT RESOURCES LIKE DICE AND COINS TO PLAY OTHER CARDS THAT REQUIRE THEM.

Item - An 'item' is a die, coin, or minion.

Minion - A minion is an item that can attack any target (not in a battle) once every turn, AFTER the turn they come into play. There is no exception to this rule.

Battle - A battle is any card with a line drawn through the middle. In order to play a 'battle', you need to have what's on the 'You' side of the line and the opponent needs to have what's on the 'Them' side of the line. When playing the battle, you are the one who chooses the combatants. Once you play the battle, you roll/flip your dice/coins. The roll you get is what Health the dice have. The side you flip determines the health of the coin. 1 is tails, 2 is heads. The roll/flip also determines the same amount of damage to be dealt to any single target in the battle. Since you rolled/flipped all items at the same time, you determine the order for the damage to be dealt. There are effects that are static for the duration of the battle described on either side of the card. These effects will alter the pieces in battle, or rules for the game somewhat. In this way, it may be advantageous for your to keep the battle in play. THE BATTLE IS OVER ONCE ONE SIDE HAS LOST ALL COMBATANTS.

Permanent effects - There are two ways to receive permanent effects in the game - by playing the 'Play one extra card' card, or by playing the card that allows you to buy a permanent extra effect for coins. There is only one way to get rid of permanent effects and that is through using 'Healers'.