Garry's Mod

Garry's Mod

1,209 ratings
Counter Strike Source: Navmeshed and nodegraphed
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay, Scenic
File Size
Posted
Updated
18.797 MB
1 Sep, 2021 @ 10:40am
12 Oct, 2024 @ 10:13am
14 Change Notes ( view )

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Counter Strike Source: Navmeshed and nodegraphed

Description
YOU NEED COUNTER STRIKE SOURCE MOUNTED

Maps included:
cs_assault
cs_compound
cs_havana
cs_italy
cs_militia
cs_office
de_aztec
de_cbble
de_chateau
de_dust
de_dust2
de_inferno
de_nuke
de_piranesi
de_port
de_prodigy
de_tides
and de_train fully ai noded and navmeshed, that includes the non accesable areas of the maps

Tags:

navigation mesh
navmesh
nodegraph
nextbots
npcs
maps
counter strike source
css


special thanks to my good friend frost for playtesting
238 Comments
ALE199 7 hours ago 
I do agree the nodes outside kinda makes this almost unusable
INFECTEDmanorigins2007 15 Sep @ 5:36pm 
hi ellis from left 4 dead 2
franksinatra384 15 Sep @ 4:14pm 
ellis you are not welcome here
Ellis 8 Sep @ 3:44pm 
Boutta show this mf the bullet of 45
Minator 28 Aug @ 12:42pm 
I just have to subscribe and then I have this?:steamhappy:
Solar  [author] 22 Aug @ 2:44am 
they will be linked to tge playable area
Electric Kool-Aid 22 Aug @ 12:37am 
this is great, but the nodes outside the maps and on rooftops are super unnecessary. I thought it was a cool addition, but if a player can't access these areas regularly, then npcs shouldn't either. I played on cs_assault & there's more nodes outside the map then actually in the map itself, which is kind of POOPY :0face:
Solar  [author] 19 Aug @ 12:08pm 
if ur using css maps from the workshop they may or may not have nodegraphs on them, this addon uses the original bsp files straight out of CSS. the addon that u are using that adds those maps into the game are probably modified
baccabab 19 Aug @ 9:34am 
It also conflicts with NPC squads, iRaids and any other addon using AI Nodes to work
baccabab 19 Aug @ 9:32am 
Idk maybe im idiot, i have css maps installed from workshop.