Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Mods involved:
• Vanilla Weapons Expanded
• Vanilla Factions Expanded - Medieval 2
• Crossbows
• Shavius's Vanilla Expanded Patches
Mod load order has been switched around without effect.
—
Could not resolve cross-reference: No Verse.ResearchProjectDef named VWE_Crossbow found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
Could not resolve cross-reference to Verse.ResearchProjectDef named VWE_Crossbow (wanter=researchPrerequisites)
—
https://gist.github.com/HugsLibRecordKeeper/bc329bb7d4645c0215c7dcec292ed80d
Your overall rebalancing worked, artworks are good and patching is even better.
Wish you good luck for this mod, and let me give some feedback in the future if I had.
I'll take into account what you said and do some balancing next update. This is the first time I'm making ranged weapons so I'm a bit dumb in making them.
First, you should lower crafting levels, especially for "Bullet-Shooting Crossbow" due to its weakness.
Also, I thing AP is too low for "Repeating Crossbow" and too high for "Bullet-Shooting Crossbow". Perhaps it's better to switch their AP values?
Finally, also tuning the burst rate count for "RP-Crossbow" would be good, from 4 to 3, and raising its damage from 5 to 7.
Sorry if I looked like "teachy". You look like a beginner modder, like me, and I like helping if I can. I will use this mod in my game and give you more feedbacks.