Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[GS-China]Better Crouching Tiger
   
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Type: Mod
File Size
Posted
Updated
28.849 KB
27 Aug, 2021 @ 6:56am
29 Aug, 2021 @ 12:30pm
4 Change Notes ( view )
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[GS-China]Better Crouching Tiger

In 1 collection by 神羅大帝
The 'Better' Series
8 items
Description
Better Crouching Tiger
This mod enhance Chinese unique ranged unit, Crouching Tiger unique with unique promotion tree and states alternation.

Introduction
I had been struggled to make such difficult choice that removing one of the two standard civ-specialties to keep China lead by leaders of Three Kingdom Expansion series from holding more than 5 features and becoming power-overwhelmed in game-playing.

In fact the Great Wall is far more symbolic and impressive feature to represent China than the Crouching Tiger, which is by contrast quite an ordinary weapon developed in the late Ming dynasty. More than this, the defense fortifications, like the 'walls' aimed at resisting barbarians invasion, were continuously constructed and maintained during most periods of ancient China history. While so, Qin Shi Huang is the first ruler with unprecedented power and mind who for the first time jointed the separated 'barriers' into the world wonder with ten-thousand-mile-long length and twenty-hundred-year-long presence. Such achievement earned Qin the fame of both praise and blame, but indeed binds Qin with the word 'Great Wall' inextricably.
Thus I made the decision, and also a chance for the less-known unique unit, Crouching Tiger, to be more history-accordant, and also proving its impressive power and significance in the game-play.
[/quote]

UU - Crouching Tiger - REVAMP


Attributes Re-design

Vanilla Original
Chinese unique Medieval era unit. Ranged unit with a Range of 1 and high combat strength.
Cost
Combat
Range
RangedCombat
PrereqTech
StrategicResource
160
30
1
50
Machinery
Non

Revamp
Chinese unique Medieval era Ranged unit with special promotion tree.
Combination of powerful Ranged attack with stout Melee endurance, versatile to adapt complex fire support demands in battlefields.
Cost
Combat
Range
RangedCombat
PrereqTech
StrategicResource
160
35
2
50/td]
Apprenticeship
10 Iron
[/tr][/table][/quote][/quote]
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Unique Promotion Tree

Tier
Promotion
Effect
Prerequisite
1
Guards
Has +7 Combat Strength when defending.
Non
1
Variant Sharpnel
+5 Ranged Strength when attacking.
Non
2
Maneuver Sentinel
+1 Movement and +1 Sight range.
Guards
2
Tigris Shells
+5 Combat Strength, +1 Range when occupying a district or Fort.
Variant Sharpnel
3
Ranged Array
Your units within 1 tile gain +2 Combat Strength. Exercise zone of control.
Maneuver Sentinel OR Tigris Shells
3
Preheat Incendiaries
Ranged attacks against Cities and Encampments are 100% and ignore walls.
Maneuver Sentinel OR Tigris Shells
4
Swivel Loading
+1 additional attack per turn if Movement allows. Can move after attacking.
Ranged Array OR Preheat Incendiaries
[/quote]
13 Comments
神羅大帝  [author] 19 Jan, 2023 @ 6:31pm 
@2976303153:你说这个Bug很诡异,我会检查的。
2976303153 19 Jan, 2023 @ 5:48pm 
游戏更新之后已经不能用了,大佬能不能修改一下啊
810956711 30 Apr, 2022 @ 2:20am 
大佬不行啊 进去崩溃
G5sor3k 9 Feb, 2022 @ 8:21am 
射程五是不是有点离谱了
fellowyin 26 Oct, 2021 @ 1:45am 
虽然支持,但但是……建议近战50,远程100,射程5,你这跟没改一样还多耗10铁,虽然晋升树有点意思……我还是自己改文件吧
消逝即永恒 4 Sep, 2021 @ 2:38pm 
进去就崩
WolfDragon27 29 Aug, 2021 @ 10:46pm 
What happen when you upgrade them? Will the unique promotion tree changes to the normal one?
siau2tie1 29 Aug, 2021 @ 8:47pm 
我以前建议过deliverator把他做的UU诸葛弩设定为秦始皇专属的,这样就更符合秦朝的弩兵强大的历史。
MR 29 Aug, 2021 @ 4:45pm 
大佬 我只用你做的这一个模组进游戏还是冲突不能开游戏
神羅大帝  [author] 29 Aug, 2021 @ 12:32pm 
@ 宁海幻城:尝试修复了问题,应该已经解决。