Total War: ROME REMASTERED

Total War: ROME REMASTERED

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10X Unit Size for TWRR-BI
   
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Feature: Campaign, Units
File Size
Posted
Updated
297.742 KB
25 Aug, 2021 @ 3:23pm
25 Aug, 2021 @ 6:33pm
2 Change Notes ( view )

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10X Unit Size for TWRR-BI

In 1 collection by atraphoenix
Atraphoenix mods for TWRR-BI
2 items
Description
This mod simply reduces unit upkeep cost to 10% to have 10 times more units both for the player and the AI. Beware of the unchanged recruitment cost, though. I have left rtw and alex alone as BI is my favourite timeframe. Good luck against enemy doomstacks :)

I recommend to try my mod on at least HARD campaign difficulty to allow AI to recruit mercenaries.
9 Comments
Vaskonios 3 21 May, 2023 @ 4:03pm 
Does it works in overhaul mods, like Chivalry total war?
kevinxu0628 3 Jul, 2022 @ 11:59pm 
or 302/303 if you count officers
kevinxu0628 3 Jul, 2022 @ 11:59pm 
i think soldier count limit is still there, in the files you can input at the very most 60 for the number of soldiers, or else the game would not launch. but with remasterd you have the experimental unit size which means the soldier count multiplier is 5, meaning you can get max 300 (60*5) soldiers in one unit
atraphoenix  [author] 27 Jan, 2022 @ 6:28pm 
I have planned both but just lowered the upkeep. CA hardcoded unit sizes, no idea what the new dev omitted it or not.
JonkoXL 13 Sep, 2021 @ 8:00am 
haven't downloaded you mod, but based on RogueBuzzard828 comment, have you actually increased the unit size or just lowered the unit upkeep.
If the latter, why not run some ' find & replaces' in the EDU file?
Roguebuzzard828 2 Sep, 2021 @ 4:45pm 
this is a slight bit false advertising
Darth Malgus 25 Aug, 2021 @ 7:23pm 
awesome
atraphoenix  [author] 25 Aug, 2021 @ 6:49pm 
A simple manifest error because of an undeleted folder. Easily fixed.
Darth Malgus 25 Aug, 2021 @ 4:49pm 
Sends a crash report saying that Eburacum was given to the Britons and stuff
so can't play campaign :/ (on the update so)