Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Increased City Resources (+25%)
   
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241.071 KB
23 Aug, 2021 @ 6:57pm
30 Nov, 2023 @ 11:09am
4 Change Notes ( view )

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Increased City Resources (+25%)

Description
Mod Features:
Increases the resource generation rates for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that produces the following resource(s) will receive a permanent +25% bonus:

⬥ Biomass
⬥ Energy
⬥ Food
⬥ Influence
⬥ Ore
⬥ Requisitions
⬥ Research

This bonus is active from the start of the match, and does not have to be researched.

This mod does NOT affect the production, loyalty, population growth or population limits of cities/buildings. There are additional mods that are compatible with this mod that can modify those values (see "Other Mods" section).

Known Issues:
⬥ Because there is no way to check for buildings that generate biomass, the "Increased City Resources (+25%)" trait will display on every building, even the buildings that don't produce any resources. This is a minor visual issue that doesn't affect gameplay.

Compatability:
Conflicts:
⬥ None
Features:
✅ Works (and even stacks) with other versions of this mod (see "Additional Mods" section). Using this mod with all the other additional versions gives you a +250% increase. ✅ The features of this mod will work with any mod that modifies/replaces existing building stats. ✅ The features of this mod will work with any mod that adds in new buildings for existing factions/races. ❌ The features of this mod will NOT work with any mod that adds in new factions/races.
Load Order:
In the in-game mod list menu, this mod should be: ⬥ Anywhere

Works with any mod that does not change the <modifier><effects> stats of existing buildings in the game. Even if you are using a mod that changes any of these <modifier><effects> stats, this mod will still work, but the resource rates will obviously be different.

Does not conflict with mods that add in factions/races, so it's safe to use them along with this mod. However, the features of this mod will not be available/apply to the modded in factions/races. Only the factions/races included in the base game (and it's DLCs) will benefit from the features of this mod.

Works with (and even stacks with) other versions of this mod (see "Additional Mods" section). Using this mod with all the additional mods gives you a +250% increase.

Mod Location:
All Gladius mods you subscribe to from Steam are located in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\489630

This mod's SteamID: 2583396892

Issues, Problems, & Feedback:
Please let me know as soon as possible if you have ANY issues or problems with this mod (or any of my other mods). If the problem is on my end, I will do my best to fix it. I have tried to thoroughly test these mods before publishing them, but some bugs will inevitably slip through. Thanks in advance, and enjoy!




Additional Mods:
Increased City Resources

Other Mods:
Below is a link to an organized list of some other mods you may want to try out. Have fun!

Sᴋɪʀᴀᴛᴀ's​​​​​
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4 Comments
Skirata  [author] 2 Jun, 2023 @ 2:45pm 
@Avalen Glad it works for ya. Happy to help :steamthumbsup:
Avalen 2 Jun, 2023 @ 2:12pm 
Thanks! it works great
Skirata  [author] 2 Jun, 2023 @ 11:20am 
@Avalen I'm taking a break from modding for a bit, but I'll help you make changes to this mod to suit your needs. It's really simple, just modifying 2 files with notepad.

1) Subscribe to this mod
2) Open the mod folder for this mod (easiest way is to launch Gladius, go to the "Mods" menu, and then find this mod and click the little folder icon).
3) Inside the mod folder, navigate to: Data\World\Traits and open the "IncreasedCityResources25.xml" file.
4) Change <biomass mul="0.25"/> and all the other resource multipliers to <biomass mul="0.1"/> or whatever other value you want. Save the file and close.
5) Now navigate to Data\Core\Languages\English and open the "Traits.xml" file.
6) Change <entry name="IncreasedCityResources25Description" value="+25%"/> to <entry name="IncreasedCityResources25Description" value="+10%"/> or whatever value you set it to. Save and close.
7) All done!
Avalen 2 Jun, 2023 @ 9:49am 
Would it be possible to get a 10% version?